Inactive [EDIT/MECH] Buildr v0.7.1 - Toolbox for creative servers [1.2.4-R1.0]

Discussion in 'Inactive/Unsupported Plugins' started by s1mpl3x, Jul 10, 2011.

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    Toolbox for faster and easier building

    Version: 0.7.1 [1.1-R4]
    Version 0.5+ Includes a huge contribution from @Relick Thanks!


    Over at BukkitDev => link


    Buildr is a collection of useful tools to make building/creating stuff easier and faster. The key features of Buildr are the two buildmodes and the structure builders.
    The Globalbuildmode offers Worldbased enhancements to building, while the Userbuildmode gives a single player some handy tools. While the modes are disabled you can play minecraft without any effect.
    Buildr comes with a detailed configuration file so you can modify its behavior to fit to your needs.

    Video showing some of the structure builder and the tree feller

    Global build mode:
    While a world is in the Globalbuildmode, it won't get dark and the weather won't change - so you can build without beeing interruped because you have to change the weather or set the time to see your creation again. Also blocks won't drop items in this world so the floor isn't flooded with useless items.

    • no nighttime -> alway sun
    • no storm/thunder
    • no itemdrops
    User build mode:
    While a user is in buildmode blocks will break (almost) instantly if the player uses a Pickaxe (any of them), the inventory won't get flooded by useless items (pickups disabled), players won't get damaged, blocks are unlimited (stacksize is always 64). Last but not least cutting down trees is quite a pain, but while in buildmode players can fell a tree with just one click of an axe. You can Lock or Unlock the buildmode for a world or generally lock/unlock it, just have a closer look at the config/permissions.

    • Second inventory while in Buildmode
    • Instant Block Break
    • Godmode
    • Unlimited Items
    • No itempickups
    • Treecutter removes trees instant
    Basic Structure builders:
    You can build walls, floors/ceilings,cuboids,spheres,half spheres, cylinders easily with the build-commands of Buildr. Just type the command (see below) and click 2 blocks and Buildr creates these structures for you. The 3-Dimensional structures can be build hollow and all structures have a replace function. You can use wool as material with every structure builder. Just use wool:color as material in the command. And just like the Treecutter you can undo every action you perform with those builders with the /undo or /bu command.
    • /wall builder
    create Walls (or floors/ceilings) easily with just 2 clicks and this command usage: after you typed in the command you have to rightclick on the two blocks between the wall should be build while holding a stick. the line described by the 2 blocks must be parallel to at least one axis
    • /wallx builder
    allows you to create walls that aren't parallel to one of the axis
    • /cuboid builder
    allows you to create Cuboids (Great tool to begin your house with if you set it to hollow).
    • /sphere builder
    allows you to create a sphere. They can be solid or hollow.
    • /halfsphere builder
    allows you to create a half sphere. Can be solid or hollow.
    • /cylinder builder
    allows you to create a cylinder. They can be solid or hollow.

    Example for the replace-function:
    /cubeoid wool:red r1
    this command will replace all stone blocks in the selected area with red wool
    /wall 2 r3
    this command will replace all dirt blocks in the selected area with grass

    Other features:
    /wool command
    gives you a stack of wool in the specified color

    /top command
    Ports the user to the highest Block at its current position

    /airfloor command
    this command allows you to place one block or even a floor direct above yourself. usage: /airfloor

    /gv command
    gives items directly to a player or yourself.
    "/gv 4" would give yourself a stack of 64 Cobbleston
    "/gv stone 20" would give yourself a stack of 20 Stone
    "/gv noob 20 40" would give noob a stack of 40 Glass

    /gvx command
    gives you a stack of items with the specified datavalue
    /gvx 17:1 gives you redwood log

    /clearinv command
    wipes the inventory

    /location command
    gives the location of the block beneath the player

    /port command
    ports the player to the block he is currently facing.

    /undo command
    allows the user to undo his latest actions performed with the treecutter, airfloor tool and all builders (wall, cuboid, sphere etc.)

    All commands have short aliases for faster access. See below:

    Show Spoiler

        description: Toggles the Global Buildmode for the world you're in
        aliases: [gb,gbm]
        usage: |
              Example: /<command>
        description: Toggles the User Buildmode
        aliases: [ub,bm]
        usage: |
              Example: /<command>
        description: Unlocks/Locks the activation of the buildmode in the world you're in. Kicks all users out of buildmode on lock. Only has a Effect if BUILDMODE_BUILDMODE_REQUIRE_ALLOW is true
        aliases: [ab,abm,allowbm]
        usage: |
              Example: /<command>
        description: Starts the wall building function
        aliases: [wl]
        usage: |
              /<command> <material #> {rReplace}
        description: Starts the wallx building function
        aliases: [wlx]
        usage: |
              /<command> <material #> {rReplace}
        description: Starts the cuboid building function
        aliases: [cube,cu]
        usage: |
              /<command> <material #>  {rReplace} {h|hollow}
        description: Starts the sphere building function
        aliases: [ball,sp]
        usage: |
              /<command> <material #>  {rReplace} {h|hollow}
        description: Starts the half sphere building function
        aliases: [hball,hsp,hsphere]
        usage: |
              /<command> <material #>  {rReplace} {h|hollow}
        description: Starts the cylinder building function
        aliases: [cyl,tube]
        usage: |
              /<command> <material #>  {rReplace} {h|hollow}
        description: places a block (area) of material x y blocks above the player
        aliases: [af,airf]
        usage: |
              /<command> <material #> <height #>
              Example: /<command> 4 20 3
        description: gives a Stack of wool in the specified color to the player
        usage: |
              /<command> <color>
              Example: /<command> black
        description: ports the player to the highest block at its current position
        usage: |
              Example: /<command>
        description: Undoes the lastest action the player used (airfloor, wall)
        aliases: [bu,buildrundo]
        usage: |
              Example: /<command>
        description: gives a Stack of items to the player
        aliases: [gv,g]
        usage: |
              /<command> <player> <itemid #|itemname> <amount #>
              Example: /<command> 20 50 gives a stack of 50 Glass to the player
        description: gives a Stack of items with the specified datavalue to yourself
        aliases: [gvx,gx]
        usage: |
              /<command> <itemid:data> <amount #>
              Example: /<command> 17:1 50 gives yourself a stack of 50 Redwood Log
        description: clears the inventory of the player
        aliases: [clrinv,ci,cleari,clear,clearinventory]
        usage: |
              Example: /<command>
        description: returns the location of the block under the player
        aliases: [loc,gps]
        usage: |
              Example: /<command>
        description: ports the player to the block that he is looking at
        aliases: [jmp,go]
        usage: |
              Example: /<command>

    Show Spoiler

    Commands: - /build command
    buildr.cmd.globalbuild - /globalbuild command
    buildr.cmd.allowbuild - /allowbuild command
    buildr.cmd.wall - /wall command
    buildr.cmd.wallx - /wallx command
    buildr.cmd.cuboid - /cuboid command
    buildr.cmd.sphere - /sphere and /halfsphere command
    buildr.cmd.cylinder - /cylinder command
    buildr.cmd.airfloor - /airfloor command - /top command
    buildr.cmd.undo - /undo command
    buildr.cmd.give - /give command
    buildr.cmd.clearinv - /clearinv command
    buildr.cmd.location - /location command

    buildr.feature.treecutter - required to use the treecutter
    buildr.feature.jump - required to use /jump
    buildr.feature.compassjump - required to jump using a compass
    buildr.feature.instantblockbreak - required to use the instantblockbreak (pickaxe) while in buildmode
    buildr.feature.instantblockbreakall - required to use the instantblockbreak (all items) while in buildmode (not able to break bedrock even with the permission below)
    buildr.feature.break_bedrock - allows the breaking/replacing of bedrock with the instantblockbreak pickaxe and the build commands
    buildr.feature.block_info - if the user rightclicks a block with a stick, detailed information about the clicked block will be printed

    rest is not done yet... might add it on demand but the limitations in the configfile should work for most situations

    • none atm.
    • v0.7.1
      • fixed typo in config file
    • v0.7
      • removed inventory-swap
      • added a config value for auto-gamemode change triggered by the buildmode cmd
      • renamed the give and givex command to gv and gvx
      • improved command feedback
      • added a block info tool for the stick
      • Buildr is now firing BlockBreak and BlockPlace events, so it (should) now respect Protection/Region Plugins
      • using the new event system
      • code improvements
    • v0.6.1
      • fixed /allowbuild permission
    • v0.6
      • added givex command
      • removed support for permissions2/3. Bukkitperms is the only supported system now.
      • all builder now have a replace input instead of the aironly stuff
      • fixed wallx builder
      • fixed bug caused by the Pinapp 2 plugin
      • code restructuring
    • v0.5.4
      • fixed player handling on login
    • v0.5.3
      • possible fix for the inventory swap bug
    • v0.5.2
      • fixed /reload inventory confusion
      • fixed bug with inventorystatefile
      • fixed worlds not being set to globalbuild via config
      • added config-value for keep buildmode over a disconnect
      • added config-value for forcing users to buildmode if a world is in globalbuildmode
      • added config version detection. If your version is outdated, a new config is created and the old one is renamed so you can easily convert your old settings over.
    • v0.5.1
      • added config value for the instant block break with all items
    • v0.5
      • added possibility to enable Globalbuildmode on startup in config (Thanks @Relick )
      • added possibility to break blocks with every item in hand while in buildmode (see permissions above) (Thanks @Relick )
      • added possibility to use jump with a compass in hand (see permissions above) (Thanks @Relick )
      • /jump command doesn't require the user to be in buildmode anymore (Thanks @Relick )
      • implemented rudimentary build-in bukkit permission support (untested). I recommend to use the old system for now
    Show Spoiler

    • v0.4.4
      • added permission check for bedrock breaking to the build commands
    • v0.4.3
      • added permission for bedrock block break
    • v0.4.2
      • bugfix for unlimited items
    • v0.4.1
      • added permission for instantblockbreak
    • v0.4
      • added /jump command
      • added the possibility to use wool with the builders ( /cuboid wool:blue)
    • v0.3.1
      • fixed treecutter bug where it would stop working after a attempt to fell a to big tree
    • v0.3
      • fixed timecheck for the globalbuild mode
      • added a sphere/half-sphere and cylinder builder
    • v0.2
      • minor bugfixes
      • added cuboid and wallx builder
    • v0.1
      • initial release
    r3Fuze and Relick like this.
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    How do I use a block variation under the ID of 43? Also for a future release could you create a line tool which works at vertical diagonals. Like in this very crude drawing with symbols below:

    ' . two points on the X,Y axis make a \
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    Nice Plugin :) :)
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    Actually you could use a command and use the ID of 0 which is air to remove things...
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    So awesome this plugin! nice work ! Thanks!
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    I can make a wall of normal wood "/wall 17", but how do I make a wall of birch wood for example?

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