[Economy] Player's economy increase when he dies.

Discussion in 'Bukkit Help' started by motionfrog, Mar 2, 2014.

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    I have a bukkit server with 1.6.4 version (Ro-2)
    When a player died, the died player's economy was increased drastically.
    Example, Before die: $30,000 . After died (by mob) : $12300000
    Plugins Installed: GroupManager, WorldEdit, PcBroadcast, TierJobsControl, uSkyBlock, stables, WorldGuard, Shopkeepers, CoreProtect, Deadbolt, ClearLag, AutoSaveWorld, mcMMO, Essentials, EssentialsProtect, EssentialsSpawn, RPG Items, EssentialsAntiBuild, EssentialsChat, Jobs, Citizens, LiftSign, WirelessRedstone, Vault, PlotMe, MultiEco, ChestShop, ScriptBlock, Multiverse-Core, MobManager, Minigames, AuthMe, Multiverse-Inventories, Multiverse-NetherPortals, Scavenger, ProtocolLib, DisguiseCraft, BKCommonLib, NoLagg

    Thanks for the help :D
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