TradeModSimple, Efficient, and Secure! Get it at the dev.bukkit page!http://dev.bukkit.org/server-mods/trademod/ What is TradeMod?TradeMod is a plugin designed to make item trading much less of a hassle, and much less of a gamble. There is no risk for other players to take your items, no risk for scamming, and no need for clunky redstone trade machines. By utilizing a simple "GUI", trading is better than ever. With features such as automatic trade canceling, to save items that you have no room for from being thrown on the floor, to compatibility with a wide range of economies (due to the very helpful and powerful Vault API), there has never been a better opportunity to encourage players to begin trading their items than ever before! For Server Owners: If you intend on using an economy with this plugin, you must have VAULT installed in your plugins folder. The preferences text file is editable, as long as you do not change the property names themselves. How do I use it?There are a few commands you should know first: /tm - This will bring up a list of all of the commands below./tm req | request NAME - Request a player to trade with you. /tm acc | accept - Accept a request. /tm dec | decline - Decline a request. /tm con | confirm - Used to toggle whether or not you have confirmed an offer. /tm can | cancel - Cancels a trade. /tm open | open - Reopens the trade window after closing. /tm addc | addcoin AMOUNT - Adds the amount of currency to the offer. /tm remc | remcoin AMOUNT - Removes the amount of currency from the offer. /tm help - Opens the help, shows both text and video tutorials as well as the values of the distance and timeout properties. There are also a few things to know about the GUI, take a look: The green wool blocks are the confirm buttons, upon clicking them they lock your offer in, and become blue. If you click them again, they become green again and you will un-confirm, thus unlocking, your offer. The red wool blocks are the cancel blocks, they cancel the trade upon clicking them, instantly aborting anything done up to this point. The blue and orange areas outlined signify the offer windows. Each player is assigned one, and they can look at the chat-log to see which portion of the window is their own. Video (Extremely outdated, will be remade): Permissions: trademod.cantrade - If a player does not have this, or if it's set to false, the player will be unable to use TradeMod commands and trade. trademod.currency - If a player does not have this, or if it's set to false, the player will be unable to use currency related commands. trademod.quickreopen - Without this permission, a player will be unable to right click the other player involved in a trade to reopen the window. trademod.rightclickrequest - Without this permission, players will be unable to sneak and right click a player to request a trade. About Errors (Exceptions): If any exceptions pop up in your console pertaining to TradeMod, please send them via PM to me. I would prefer that to having to look through all of the replies on this thread. Thanks! Known Issues: None Planned Updates: Add admin commands (trade reversal, trade logs within game, etc.) Recent Changes: V 2.0_1 (6/16/13) -Fixed several issues regarding Scoreboards. -Fixed a major dupe involving the new currency button. -The trade window will now re-open when currency is removed or added. -Other minor fixes. Changlog: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler V 2.0 (5/21/2013) -Added new permission: trademod.rightclickrequest -Added the ability to sneak and right click on a player to request a trade with them. -Added a new way of modifying currency in a trade. Players can now click on an emerald button, which will then ask them to type the desired amount of money to be added or removed from the offer. -Added a scoreboard that shows the amount of currency being offered in the trade V 1.4 (07/14/2012) Correctly handles virtual overflow chests. This means that whenever a player removes a stack of items from their inventory, or attempts inventory management with overflow, the first item stored in their virtual overflow will be pushed into the empty slot. Adds two more permissions, trademod.currency and trademod.overflow. Shows whether or not a player has certain permissions with /tm help. V 1.2 (Patch 1) (07/8/2012) Fixes a few glitches concerning the Trade Overflows. Adds a few pieces of information to the /tm help message. V 1.2 (07/07/2012) Adds an item blacklist (blacklist.txt) Fixes permissions issues regarding the "*" permission. Cleans up help, re-directs to video tutorial. V 1.1 (CRITICAL PATCH 1) (05/31/2012) Fixes HORRIBLE dupe glitches and trading glitches that occur in all trades. Fixes other minor, but still plugin-breaking, glitches. Makes the trading process (code-wise) much more efficient. V 1.1 (05/29/2012) Added Trade Logging, accessible in /TradeMod/tradelogs.txt V 1.0 Patch 3 (05/20/2012) Fixed the InventoryClickEvent bug, removed the blank chest. V 1.0 Patch 2 (05/09/2012) Fixed an error with trade canceling. Fixed a possible duplication glitch relating to currency. Re-did "ac" and "rc" command arguments to "addc" and "remc". V 1.0 Patch 1 (05/08/2012) Re-compiled for compatibility with Java 6 due to request. Fixed an slight bug with trading on death. V 1.0 (05/07/2012): Initial release. Credits: Vault - For using their economy API.