[ECON] Jobs - The Job plugin for minecraft [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by phrstbrn, Jun 27, 2011.

  1. Offline

    Ross Gosling

    @phrstbrn

    When will payment for crafting be implemented and could smelting/cooking be added as a factor??
     
  2. Offline

    Rsccman

    well crafting can but right now smithing/cooking is a ingame event and not a player event, im willing to bet the next update he will try to implement building items/crafting
     
  3. Offline

    b0rnprox

    nope -.-
     
  4. Offline

    Rsccman

    most people are weaiting till 1.8 comes out due to new items and ovens comming out

    side note, why does my signature randomy show up sometimes and not others?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  5. Offline

    RugRats

    CB 1000 and 2.4.4 jobs. Nope nothing needs updating.
     
  6. Offline

    Olat

    @phrstbrn
    Code:
    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # NOTE: When having multiple jobs, both jobs will give the income payout to the player
    # even if they give the pay for one action (make the configurations with this in mind)
    # and each job will get the respective experience.
    #
    # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
    # and job2 gives 5 income and experience for killing a player. When the user kills a player
    # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
    
    Jobs:
        Guardian:
            fullname: Guardian
            shortname: Gu
            ChatColour: RED
            chat-display: shortfull
            max-level: 100
            slots: 5
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Creeper:
                    income: 1.0
                    experience: 1.0
                Spider:
                    income: 0.2
                    experience: 0.2
                Skeleton:
                    income: 0.2
                    experience: 0.2
                Zombie:
                    income: 0.2
                    experience: 0.2
            custom-kill:
                Hunter:
                    income: 3.0
                    experience: 3.0
                NetherExplorer:
                    income: 3.0
                    experience: 3.0
        Hunter:
            fullname: Hunter
            shortname: Hu
            ChatColour: GRAY
            chat-display: shortfull
            max-level: 100
            slots: 3
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Chicken:
                    income: 0.1
                    experience: 0.1
                Cow:
                    income: 0.1
                    experience: 0.1
                Pig:
                    income: 0.1
                    experience: 0.1
                Wolf:
                    income: 1.5
                    experience: 1.5
            custom-kill:
                Guardian:
                    income: 3.0
                    experience: 3.0
                NetherExplorer:
                    income: 3.0
                    experience: 3.0
        NetherExplorer:
            fullname: NetherExplorer
            shortname: NE
            ChatColour: LIGHT_PURPLE
            chat-display: shortfull
            max-level: 100
            slots: 5
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Ghast:
                    income: 2.0
                    experience: 2.0
                PigZombie:
                    income: 0.75
                    experience: 0.75
            Break:
                GLOWSTONE:
                    income: 0.5
                    experience: 0.5
                SOUL_SAND:
                    income: 0.2
                    experience: 0.2
            Place:
                SOUL_SAND:
                    income: -0.2
                    experience: -0.2
            custom-kill:
                Hunter:
                    income: 3.0
                    experience: 3.0
                Guardian:
                    income: 3.0
                    experience: 3.0
        WheatFarmer:
            fullname: WheatFarmer
            shortname: WF
            ChatColour: GREEN
            chat-display: shortfull
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                CROPS-7:
                    income: 0.4
                    experience: 0.4
            Place:
                SEEDS:
                    income: 0.3
                    experience: 0.3
            custom-kill:
                WheatFarmer:
                    income: 3.0
                    experience: 3.0
                SugarFarmer:
                    income: 3.0
                    experience: 3.0
        SugarFarmer:
            fullname: SugarFarmer
            shortname: SF
            ChatColour: WHITE
            chat-display: shortfull
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                SUGAR_CANE_BLOCK:
                    income: 0.4
                    experience: 0.4
            Place:
                SUGAR_CANE_BLOCK:
                    income: 0.1
                    experience: 0.1
            custom-kill:
                WheatFarmer:
                    income: 3.0
                    experience: 3.0
                DuneFarmer:
                    income: 3.0
                    experience: 3.0
        Hippy:
            fullname: Hippy
            shortname: H
            ChatColour: YELLOW
            chat-display: shortfull
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Place:
                PUMPKIN:
                    income: 1.0
                    experience: 1.0
                RED_ROSE:
                    income: 0.2
                    experience: 0.2
                YELLOW_FLOWER:
                    income: 0.2
                    experience: 0.2
            Break:
                PUMPKIN:
                    income: -1.0
                    experience: -1.0
                RED_ROSE:
                    income: -0.2
                    experience: -0.2
                YELLOW_FLOWER:
                    income: 0.2
                    experience: -0.2
            custom-kill:
                Woodcutter:
                    income: 3.0
                    experience: 3.0
                Hunter:
                    income: 3.0
                    experience: 3.0
        DuneFarmer:
            fullname: DuneFarmer
            shortname: DF
            ChatColour: DARK_GREEN
            chat-display: shortfull
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                CACTUS:
                    income: 0.2
                    experience: 0.2
                DEAD_BUSH:
                    income: 0.5
                    experience: 0.5
            custom-kill:
                WheatFarmer:
                    income: 3.0
                    experience: 3.0
                SugarFarmer:
                    income: 3.0
                    experience: 3.0
        SteveIrwin:
            fullname: SteveIrwin
            shortname: SI
            ChatColour: DARK_PURPLE
            chat-display: shortfull
            max-level: 100
            slots: 1
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Squid:
                    income: 4.0
                    experience: 4.0
            custom-kill:
                Lumberjack:
                    income: 3.0
                    experience: 3.0
                Fisherman:
                    income: 3.0
                    experience: 3.0
                Miner:
                    income: 3.0
                    experience: 3.0
        Lumberjack:
            fullname: Lumberjack
            shortname: Lj
            ChatColour: DARK_AQUA
            chat-display: shortfull
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                LOG:
                    income: 0.5
                    experience: 0.5
                SAPLING:
                    income: -0.2
                    experience: -0.2
            Place:
                SAPLING:
                    income: 0.1
                    experience: 0.1
            custom-kill:
                Fisherman:
                    income: 3.0
                    experience: 3.0
                SteveIrwin:
                    income: 3.0
                    experience: 3.0
                Miner:
                    income: 3.0
                    experience: 3.0
        Fisherman:
            fullname: Fisherman
            shortname: Fi
            ChatColour: AQUA
            chat-display: full
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Fish:
                RAW_FISH:
                    income: 0.40
                    experience: 0.40
            custom-kill:
                Lumberjack:
                    income: 3.0
                    experience: 3.0
                SteveIrwin:
                    income: 3.0
                    experience: 3.0
                Miner:
                    income: 3.0
                    experience: 3.0
        Serialkiller:
            fullname: Serialkiller
            shortname: SK
            ChatColour: RED
            chat-display: None
            max-level: 100
            slots: 1
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Player:
                    income: 3
                    experience: 3
        Miner:
            fullname: Miner
            shortname: M
            ChatColour: DARK_GRAY
            chat-display: full
            max-level: 100
            slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                STONE:
                    income: 0.2
                    experience: 0.2
                COAL_ORE:
                    income: 0.3
                    experience: 0.3
                REDSTONE_ORE:
                    income: 0.3
                    experience: 0.3
                IRON_ORE:
                    income: 0.4
                    experience: 0.4
                GOLD_ORE:
                    income: 0.5
                    experience: 0.5
                LAPIS_ORE:
                    income: 0.5
                    experience: 0.5
                DIAMOND_ORE:
                    income: 0.6
                    experience: 0.6
                OBSIDIAN:
                    income: 0.75
                    experience: 0.75
                MOSSY_COBBLESTONE:
                    income: 0.6
                    experience: 0.6
            Place:
                IRON_ORE:
                    income: -0.5
                    experience: -0.5
                GOLD_ORE:
                    income: -0.6
                    experience: -0.6
                OBSIDIAN:
                    income: -0.75
                    experience: -0.75
                MOSSY_COBBLESTONE:
                    income: -0.6
                    experience: -0.6
    Code:
    02:27:56 [SEVERE] Could not pass event ENTITY_DEATH to Jobs
    java.lang.NullPointerException
            at com.zford.jobs.listener.JobsKillPaymentListener.onEntityDeath(Unknown Source)
            at org.bukkit.plugin.java.JavaPluginLoader$59.execute(JavaPluginLoader.java:656)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
            at net.minecraft.server.EntityPlayer.die(EntityPlayer.java:141)
            at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:391)
            at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:436)
            at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179)
            at net.minecraft.server.EntityWolf.a(EntityWolf.java:346)
            at net.minecraft.server.EntityCreature.c_(EntityCreature.java:64)
            at net.minecraft.server.EntityWolf.c_(EntityWolf.java:92)
            at net.minecraft.server.EntityLiving.v(EntityLiving.java:685)
            at net.minecraft.server.EntityWolf.v(EntityWolf.java:133)
            at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
            at net.minecraft.server.EntityWolf.m_(EntityWolf.java:161)
            at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
            at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
            at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
            at net.minecraft.server.World.cleanUp(World.java:1104)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    CB 1000
    Jobs 2.4.4
    Player Killing doesnt appear to work.

    all my jobs that have custom-kill or Killer: Player, dont seem to work.
     
  7. Offline

    Rsccman

    what version do you have? bukkit and jobs

    they are ment to be IN CAPS thats why its not working i think LIKE WOLF, PLAYER LIVING ECT

    list me ALL ur plugins please

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  8. Offline

    RugRats

    You can't help me. Seriously sorry..There's a problem when I ban someone with essentials. Now please.
     
  9. Offline

    Olat

    No the Mobs are Case Sensitive... but killing a Player doesnt... along with the custom-kill: Guardian doesnt work either... here is the quote fro mthe original .yml

    So my config appears to be set up right... I dunno
     
  10. Offline

    Jani95

    I got this if i started my server:
    Anybody knows what this means?
     
  11. Offline

    Rsccman

    on line 463 you have a color setup , you cant do that
    easy term: you put somewhere where u wanted color using html vs the BB color system

    the problems with your serial killer class, you eather killed ur self, or you didnt reload ur 'jobs' or you need to list all jobs as a kill

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  12. Offline

    Olat

    Nah, because I want serial killer to be able to kill any one even with out a job and get money for it.

    Im not getting the error again.. I dunno what cause that now.. but still Player killing grants no income nor exp.
     
  13. Offline

    Rsccman

    just list all the kinds of jobs and it might go away i bleave its PLAYER still
     
  14. Offline

    nightbird804

    02:52:24 [SEVERE] Error occurred while enabling Jobs v2.4.4 (Is it up to date?):
    PLAYER_FISH
    java.lang.NoSuchFieldError: PLAYER_FISH
    at com.zford.jobs.Jobs.onEnable(Unknown Source)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:857)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:264)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:151)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:136
    )
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)


    what does this mean??? please help
     
  15. Offline

    Rsccman

    get the neweset version that error is fixed in 2.4.4
     
  16. Offline

    b0rnprox

    bukkit : 1000
    jobs : 2.4.4
     
  17. Offline

    Ross Gosling

    k thanks
     
  18. Offline

    drazan3

    thanks easy to set permissions in to
     
  19. Offline

    Rsccman

    restart ur server and show me ur whole console log untill it says done please, might as well i fix ur other problems if i can
     
  20. Offline

    nightbird804

    im an admin and when i am in a job i gain money and exp but when i employ others they do not gain anything why is this?
     
  21. Offline

    b0rnprox

    well here is what comes up i have a server on www.verygames.co.uk so i dont get the whole server log :(

    Code:
    23:09:50 [INFO] [MultiVerse] Loading World & Settings - 'skyland' - SKYLANDS
    23:09:50 [INFO] Preparing start region for level 4 (Seed: 3085919591977976405)
    23:09:51 [INFO] [MultiVerse] 5 - World(s) loaded.
    23:09:51 [INFO] [MultiVerse] Loading Portals
    23:09:51 [INFO] [MultiVerse] 0 - Portal(s) loaded.
    23:09:51 [INFO] CommandBook 1.5.2 enabled.
    23:09:51 [INFO] CommandBook: Maximum wrapper compatibility is enabled. Some feat
    ures have been disabled to be compatible with poorly written server wrappers.
    23:09:51 [INFO] CommandBook: 0 banned name(s) loaded.
    23:09:51 [INFO] CommandBook: 1 kit(s) loaded.
    23:09:51 [INFO] CommandBook: Permissions plugin detected! Using Permissions plug
    in for permissions.
    23:09:51 [INFO] WorldGuard: Permissions plugin detected! Using Permissions plugi
    n for permissions.
    23:09:51 [INFO] WorldGuard: (world) Single session is enforced.
    23:09:51 [INFO] WorldGuard: (world) TNT ignition is blocked.
    23:09:51 [INFO] WorldGuard: (world) Lighters are PERMITTED.
    23:09:51 [INFO] WorldGuard: (world) Lava fire is blocked.
    23:09:51 [INFO] WorldGuard: (world) Fire spread is UNRESTRICTED.
    23:09:51 [INFO] WorldGuard: Loaded configuration for world 'world"
    23:09:51 [INFO] WorldGuard: (world_nether) Single session is enforced.
    23:09:51 [INFO] WorldGuard: (world_nether) TNT ignition is blocked.
    23:09:51 [INFO] WorldGuard: (world_nether) Lighters are PERMITTED.
    23:09:51 [INFO] WorldGuard: (world_nether) Lava fire is blocked.
    23:09:51 [INFO] WorldGuard: (world_nether) Fire spread is UNRESTRICTED.
    23:09:51 [INFO] WorldGuard: Loaded configuration for world 'world_nether"
    23:09:51 [INFO] WorldGuard: (world1) Single session is enforced.
    23:09:51 [INFO] WorldGuard: (world1) TNT ignition is blocked.
    23:09:51 [INFO] WorldGuard: (world1) Lighters are PERMITTED.
    23:09:51 [INFO] WorldGuard: (world1) Lava fire is blocked.
    23:09:51 [INFO] WorldGuard: (world1) Fire spread is UNRESTRICTED.
    23:09:51 [INFO] WorldGuard: Loaded configuration for world 'world1"
    23:09:51 [INFO] WorldGuard: (world2) Single session is enforced.
    23:09:51 [INFO] WorldGuard: (world2) TNT ignition is blocked.
    23:09:51 [INFO] WorldGuard: (world2) Lighters are PERMITTED.
    23:09:51 [INFO] WorldGuard: (world2) Lava fire is blocked.
    23:09:51 [INFO] WorldGuard: (world2) Fire spread is UNRESTRICTED.
    23:09:51 [INFO] WorldGuard: Loaded configuration for world 'world2"
    23:09:51 [INFO] WorldGuard: (skyland) Single session is enforced.
    23:09:51 [INFO] WorldGuard: (skyland) TNT ignition is blocked.
    23:09:51 [INFO] WorldGuard: (skyland) Lighters are PERMITTED.
    23:09:51 [INFO] WorldGuard: (skyland) Lava fire is blocked.
    23:09:51 [INFO] WorldGuard: (skyland) Fire spread is UNRESTRICTED.
    23:09:51 [INFO] WorldGuard: Loaded configuration for world 'skyland"
    23:09:51 [INFO] WorldGuard: 11 regions loaded for 'world'
    23:09:51 [INFO] WorldGuard 5.2.2 enabled.
    23:09:51 [INFO] [HeroChat] HeroChat version 4.10.3 enabled.
    23:09:51 [INFO] [HeroChat] Permissions 3.1.6 found.
    23:09:51 [INFO] Loaded 7 Home(s)
    23:09:51 [INFO] [MultipleHomes] Enabled.
    23:09:51 [INFO] [iConomy] Logging is currently disabled.
    23:09:51 [INFO] [iConomy] v5.01 (Eruanna) loaded.
    23:09:51 [INFO] [iConomy] Developed by: [Nijikokun]
    23:09:51 [INFO] [iConomyChestShop] iConomy version 5 loaded.
    23:09:51 [INFO] [WeatherSigns] Hooked into iConomy.
    23:09:51 [INFO] [Blacksmith] attached to iConomy.
    23:09:51 [INFO] [MultiVerse] Found iConomy, enabling payments.
    23:09:51 [INFO] [iConomy] hooked into Permissions.
    23:09:51 [INFO] [LongDistanceTorch] Permission plugin found.
    23:09:51 [INFO] [LongDistanceTorch] version [1.0] loaded
    23:09:51 [INFO] [Jobs] - max-jobs property not found. Defaulting to unlimited!
    23:09:51 [INFO] [Jobs] - Job Woodcutter is missing the max-level property. defau
    lting to no limits !
    23:09:51 [INFO] [Jobs] - Job Woodcutter is missing the slots property. defaultin
    g to no limits !
    23:09:51 [INFO] [Jobs] - Job Miner is missing the max-level property. defaulting
    to no limits !
    23:09:51 [INFO] [Jobs] - Job Miner is missing the slots property. defaulting to
    no limits !
    23:09:51 [INFO] [Jobs] - Job Builder is missing the max-level property. defaulti
    ng to no limits !
    23:09:51 [INFO] [Jobs] - Job Builder is missing the slots property. defaulting t
    o no limits !
    23:09:51 [INFO] [Jobs] - Job Digger is missing the max-level property. defaultin
    g to no limits !
    23:09:51 [INFO] [Jobs] - Job Digger is missing the slots property. defaulting to
    no limits !
    23:09:51 [INFO] [Jobs] - Job Farmer is missing the max-level property. defaultin
    g to no limits !
    23:09:51 [INFO] [Jobs] - Job Farmer is missing the slots property. defaulting to
    no limits !
    23:09:51 [INFO] [Jobs] - Job Hunter is missing the max-level property. defaultin
    g to no limits !
    23:09:51 [INFO] [Jobs] - Job Hunter is missing the slots property. defaulting to
    no limits !
    23:09:51 [INFO] [Jobs] - Job Fisherman is missing the max-level property. defaul
    ting to no limits !
    23:09:51 [INFO] [Jobs] - Job Fisherman is missing the slots property. defaulting
    to no limits !
    23:09:51 [INFO] [Jobs] - Job None is missing the max-level property. defaulting
    to no limits !
    23:09:51 [INFO] [Jobs] - Job None is missing the slots property. defaulting to n
    o limits !
    23:09:52 [INFO] [Jobs v2.4.4] has been enabled succesfully.
    23:09:52 [INFO] [Jobs] Successfully linked with iConomy 5+.
    23:09:52 [INFO] [Jobs] Successfully linked with Permissions.
    23:09:52 [INFO] Server permissions file permissions.yml is empty, ignoring it
    23:09:52 [INFO] Done (0.294s)! For help, type "help" or "?"
    23:10:03 [INFO] b0rnprox [/77.222.203.77:49315] logged in with entity id 330 at
    ([world] -40.721300425837036, 72.0, 43.13281317493605)
     
  22. Offline

    Rsccman

    ok kinda easy add on each skill the max level to 100 or 150 or just a number.... removes 2 seconds of lag
    2 job none dont mess with that level requirements personaly i dont use the 'none' one

    they need the permissions on that job/node

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  23. Offline

    b0rnprox

    i have to change it in the jobconfig.yml?
    btw can i remove the none job or ftw it is xDD
    it didden't fix my problem, the players on the server don't get any xp in mining.
    me as admin earn xp as miner but no one else?
     
  24. Offline

    Rsccman

    i think you need to add then the node jobs.somthing.miner
     
  25. Offline

    iZotair

    it keeps saying.

    17:24:37 [SEVERE] [Jobs] - configuration file generalConfig.yml does not exist. Disabling jobs !
    17:24:37 [SEVERE] [Jobs] - configuration file generalConfig.yml does not exist. Disabling jobs !
    17:24:37 [SEVERE] [Jobs] - configuration file jobConfig.yml does not exist. Disabling jobs !
    17:24:37 [SEVERE] [Jobs] - configuration file titleConfig.yml does not exist, disabling titles
    17:24:37 [SEVERE] [Jobs] - configuration file messageConfig.yml does not exist, using default messages.
    17:24:37 [SEVERE] [Jobs] - configuration file restrictedAreas.yml does not exist
    17:24:37 [INFO] [Jobs v2.3.6] has been disabled succesfully.
    17:24:37 [SEVERE] [Jobs] - configuration file jobConfig.yml does not exist. Disabling jobs !
    17:24:37 [SEVERE] [Jobs] - configuration file titleConfig.yml does not exist, disabling titles
    17:24:37 [SEVERE] [Jobs] - configuration file messageConfig.yml does not exist, using default messages.
    17:24:37 [SEVERE] [Jobs] - configuration file restrictedAreas.yml does not exist
     
  26. Offline

    PixelEather

    I've got a problem, people on my server dont get gold and xp when they break or place but they get gold when they kill.
    But i am admin and i get gold when i break and place.
    That is my config file :
    Code:
    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # NOTE: When having multiple jobs, both jobs will give the income payout to the player
    # even if they give the pay for one action (make the configurations with this in mind)
    # and each job will get the respective experience.
    #
    # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
    # and job2 gives 5 income and experience for killing a player. When the user kills a player
    # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
    
    Jobs:
        # must be one word
        Bucheron:
            # full name of the job (displayed when browsing a job, used when joining and leaving)
            # also can be used as a prefix for the user's name if the option is enabled.
            # Shown as a prefix only when the user has 1 job.
            #
            # NOTE: Must be 1 word
            fullname: Bucheron
            # Shortened version of the name of the job. Used as a prefix when the user has more
            # than 1 job
            shortname: B
            # The colour of the name, for a full list of supported colours, go to the message config.
            ChatColour: GREEN
            # Option to let you choose what kind of prefix this job adds to your name.
            # options are: full, title, job, shortfull, shorttitle, shortjob and none
            chat-display: none
            # [OPTIONAL] - the maximum level of this class
            #max-level: 10
            # [OPTIONAL] - the maximum number of users on the server that can have this job at
            # any one time (includes offline players).
            #slots: 1
            # Equation used for calculating how much experience is needed to go to the next level.
            # Available parameters:
            #   numjobs - the number of jobs the player has
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            # Equation used for calculating how much income is given per action for the job level.
            # Available parameters:
            #   baseincome - the income for the action at level 1 (as set in the configuration).
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
             # Equation used for calculating how much experience is given per action for the job level.
            # Available parameters:
            #   baseexperience - the experience for the action at level 1 (as set in the configuration).
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            experience-progression-equation: baseexperience*0
            ########################################################################
            # Section used to configure what items the job gets paid for, how much
            # they get paid and how much experience they gain.
            #
            # For break and place, the block name or id is used.
            # You can select a sub-type by using a '-' between the id and the bit
            # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
            # 17-2 = birch log.
            #
            # If no sub-type is give, the payout will be for all sub-types.
            #
            # To get a list of all available block types, check the
            # bukkit JavaDocs for a complete list of block types
            # http://jd.bukkit.org/apidocs/org/bukkit/Material.html
            #
            # For kill tags (Kill and custom-kill), the name is the name of the
            # mob.
            # Available mobs:
            #   Chicken
            #   Cow
            #   Pig
            #   Sheep
            #   Wolf
            #   Creeper
            #   Giant
            #   Skeleton
            #   Spider
            #   Zombie
            #   PigZombie
            #   Squid
            #   Ghast
            #   Player
            #   Slime
            #
            # NOTE: mob names are case sensitive.
            #
            # For custom-kill, it is the name of the job (also case sensitive).
            #
            # NOTE: If a job has both the pay for killing a player and for killing a
            # specific class, they will get both payments.
            ########################################################################
            # payment for breaking a block
            Break:
                # block name/id (with optional sub-type)
                LOG:
                    # base income
                    income: 5.0
                    # base experience
                    experience: 5.0
            # payment for placing a block
            Place:
                SAPLING:
                    income: 1.0
                    experience: 1.0
                WOOD:
                    income: 2.0
                    experience: 2.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
            # killing a mob
        Mineur:
            fullname: Mineur
            shortname: M
            ChatColour: DARK_GRAY
            chat-display: none
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                STONE:
                    income: 0.5
                    experience: 2.0
                COAL_ORE:
                    income: 3.0
                    experience: 3.0
                REDSTONE_ORE:
                    income: 3.0
                    experience: 3.0
                IRON_ORE:
                    income: 4.0
                    experience: 4.0
                GOLD_ORE:
                    income: 5.0
                    experience: 5.0
                LAPIS_ORE:
                    income: 5.0
                    experience: 5.0
                DIAMOND_ORE:
                    income: 60.0
                    experience: 6.0
                OBSIDIAN:
                    income: 7.5
                    experience: 7.5
                MOSSY_COBBLESTONE:
                    income: 6.0
                    experience: 6.0
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
            Place:
                IRON_ORE:
                    income: -4.0
                    experience: 3.0
                GOLD_ORE:
                    income: -5.0
                    experience: 3.0
                MOSSY_COBBLESTONE:
                    income: -6.0
                    experience: 3.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
        Terraformeur:
            fullname: Terraformeur
            shortname: D
            ChatColour: YELLOW
            chat-display: none
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                DIRT:
                    income: 0.2
                    experience: 2.0
                GRASS:
                    income: 0.25
                    experience: 2.0
                GRAVEL:
                    income: 0.5
                    experience: 2.0
                SAND:
                    income: 1.0
                    experience: 2.0
                CLAY:
                    income: 10.0
                    experience: 2.0
                MOB_SPAWNER:
                    income: 125.0
                    experience: 2.0
            Place:
                DIRT:
                    income: -0.2
                    experience: 2.0
                GRASS:
                    income: -0.25
                    experience: 2.0
                GRAVEL:
                    income: -0.5
                    experience: 2.0
                SAND:
                    income: -1.0
                    experience: 2.0
                CLAY:
                    income: -10.0
                    experience: 2.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
        Agriculteur:
            fullname: Paysan
            shortname: P
            ChatColour: YELLOW
            chat-display: none
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                CROPS-7:
                    income: 4.0
                    experience: 4.0
                SUGAR_CANE_BLOCK:
                    income: 4.0
                    experience: 4.0
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
            Place:
                SEEDS:
                    income: 3.0
                    experience: 3.0
                SUGAR_CANE_BLOCK:
                    income: -4.0
                    experience: 1.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
        Chasseur:
            fullname: Chasseur
            shortname: C
            ChatColour: RED
            chat-display: none
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
                Wolf:
                    income: 5.0
                    experience: 5.0
                Creeper:
                    income: 20.0
                    experience: 10.0
                Skeleton:
                    income: 15.0
                    experience: 10.0
                Spider:
                    income: 15.0
                    experience: 10.0
                Zombie:
                    income: 10.0
                    experience: 10.0
            Break:
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
        Pecheur:
            fullname: Pecheur
            shortname: Pe
            ChatColour: AQUA
            chat-display: none
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Fish:
                RAW_FISH:
                    income: 4.0
                    experience: 4.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
            Break:
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
     
  27. Offline

    Rsccman

    apperently you dont have a 'jobs' settings folder just reload do /jobs reload or /reload

    i want to say that you miss spelled somthing but im gona half to look this over more

    Agriculteur:
    fullname: Paysan
    shortname: P
    ChatColour: YELLOW
    chat-display: none
    #max-level: 10

    all names must be the same.

    Place:
    IRON_ORE:
    income: -4.0
    experience: 3.0
    GOLD_ORE:
    income: -5.0
    experience: 3.0

    you want those exp's to be - valued also fyi not positive

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  28. Offline

    Sejsel

    @phrstbrn
    I get this error after server is running for some time
    Code:
    2011-08-03 09:41:51 [SEVERE] java.sql.SQLException: invalid database address: jdbc:h2:plugins/Jobs/jobs
    2011-08-03 09:41:51 [SEVERE]     at org.sqlite.JDBC.createConnection(JDBC.java:74)
    2011-08-03 09:41:51 [SEVERE]     at org.sqlite.JDBC.connect(JDBC.java:64)
    2011-08-03 09:41:51 [SEVERE]     at java.sql.DriverManager.getConnection(DriverManager.java:579)
    2011-08-03 09:41:51 [SEVERE]     at java.sql.DriverManager.getConnection(DriverManager.java:221)
    2011-08-03 09:41:51 [SEVERE]     at com.zford.jobs.dao.JobsDAOH2.getConnection(Unknown Source)
    2011-08-03 09:41:51 [SEVERE]     at com.zford.jobs.dao.JobsDAOH2.save(Unknown Source)
    2011-08-03 09:41:51 [SEVERE]     at com.zford.jobs.Jobs.save(Unknown Source)
    2011-08-03 09:41:51 [SEVERE]     at com.zford.jobs.Jobs.removePlayer(Unknown Source)
    2011-08-03 09:41:51 [SEVERE]     at com.zford.jobs.listener.JobsPlayerListener.onPlayerQuit(Unknown Source)
    2011-08-03 09:41:51 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader$2.execute(JavaPluginLoader.java:251)
    2011-08-03 09:41:51 [SEVERE]     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    2011-08-03 09:41:51 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
    2011-08-03 09:41:51 [SEVERE]     at net.minecraft.server.ServerConfigurationManager.disconnect(ServerConfigurationManager.java:146)
    2011-08-03 09:41:51 [SEVERE]     at net.minecraft.server.NetServerHandler.disconnect(NetServerHandler.java:117)
    2011-08-03 09:41:51 [SEVERE]     at org.bukkit.craftbukkit.entity.CraftPlayer.kickPlayer(CraftPlayer.java:135)
    2011-08-03 09:41:51 [SEVERE]     at de.fgtech.pomo4ka.AuthMe.LoginTimeout.LoginTimer$LoginTimerTask.run(LoginTimer.java:32)
    2011-08-03 09:41:51 [SEVERE]     at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
    2011-08-03 09:41:51 [SEVERE]     at java.lang.Thread.run(Thread.java:722)
    2011-08-03 09:41:51 [SEVERE] [Jobs - database connection error. Disabling jobs!]

    after this, i get spammed with this:
    Code:
    2011-08-03 09:46:59 [SEVERE] Could not pass event PLAYER_PICKUP_ITEM to Jobs
    java.lang.NullPointerException
        at com.zford.jobs.listener.JobsFishPaymentListener.onPlayerPickupItem(Unknown Source)
        at org.bukkit.plugin.java.JavaPluginLoader$20.execute(JavaPluginLoader.java:377)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
        at net.minecraft.server.EntityItem.b(EntityItem.java:132)
        at net.minecraft.server.EntityHuman.i(EntityHuman.java:220)
        at net.minecraft.server.EntityHuman.v(EntityHuman.java:212)
        at net.minecraft.server.EntityPlayer.v(EntityPlayer.java:280)
        at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
        at net.minecraft.server.EntityHuman.m_(EntityHuman.java:97)
        at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:192)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:294)
        at net.minecraft.server.Packet10Flying.a(SourceFile:126)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
     
  29. Offline

    PixelEather

    It dont work , i did what you said
    I have already reinstall and put this config file into the new folder
    Kill function work but break and place dont
    Code:
    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # NOTE: When having multiple jobs, both jobs will give the income payout to the player
    # even if they give the pay for one action (make the configurations with this in mind)
    # and each job will get the respective experience.
    #
    # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
    # and job2 gives 5 income and experience for killing a player. When the user kills a player
    # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
    
    Jobs:
        # must be one word
        Bucheron:
            # full name of the job (displayed when browsing a job, used when joining and leaving)
            # also can be used as a prefix for the user's name if the option is enabled.
            # Shown as a prefix only when the user has 1 job.
            #
            # NOTE: Must be 1 word
            fullname: Bucheron
            # Shortened version of the name of the job. Used as a prefix when the user has more
            # than 1 job
            shortname: B
            # The colour of the name, for a full list of supported colours, go to the message config.
            ChatColour: GREEN
            # Option to let you choose what kind of prefix this job adds to your name.
            # options are: full, title, job, shortfull, shorttitle, shortjob and none
            chat-display: none
            # [OPTIONAL] - the maximum level of this class
            max-level: 15
            # [OPTIONAL] - the maximum number of users on the server that can have this job at
            # any one time (includes offline players).
            #slots: 1
            # Equation used for calculating how much experience is needed to go to the next level.
            # Available parameters:
            #   numjobs - the number of jobs the player has
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            # Equation used for calculating how much income is given per action for the job level.
            # Available parameters:
            #   baseincome - the income for the action at level 1 (as set in the configuration).
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
             # Equation used for calculating how much experience is given per action for the job level.
            # Available parameters:
            #   baseexperience - the experience for the action at level 1 (as set in the configuration).
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            experience-progression-equation: baseexperience*0
            ########################################################################
            # Section used to configure what items the job gets paid for, how much
            # they get paid and how much experience they gain.
            #
            # For break and place, the block name or id is used.
            # You can select a sub-type by using a '-' between the id and the bit
            # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
            # 17-2 = birch log.
            #
            # If no sub-type is give, the payout will be for all sub-types.
            #
            # To get a list of all available block types, check the
            # bukkit JavaDocs for a complete list of block types
            # http://jd.bukkit.org/apidocs/org/bukkit/Material.html
            #
            # For kill tags (Kill and custom-kill), the name is the name of the
            # mob.
            # Available mobs:
            #   Chicken
            #   Cow
            #   Pig
            #   Sheep
            #   Wolf
            #   Creeper
            #   Giant
            #   Skeleton
            #   Spider
            #   Zombie
            #   PigZombie
            #   Squid
            #   Ghast
            #   Player
            #   Slime
            #
            # NOTE: mob names are case sensitive.
            #
            # For custom-kill, it is the name of the job (also case sensitive).
            #
            # NOTE: If a job has both the pay for killing a player and for killing a
            # specific class, they will get both payments.
            ########################################################################
            # payment for breaking a block
            Break:
                # block name/id (with optional sub-type)
                LOG:
                    # base income
                    income: 5.0
                    # base experience
                    experience: 5.0
            # payment for placing a block
            Place:
                SAPLING:
                    income: 1.0
                    experience: 1.0
                WOOD:
                    income: -2.0
                    experience: -2.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
            # killing a mob
        Mineur:
            fullname: Mineur
            shortname: M
            ChatColour: DARK_GRAY
            chat-display: none
            max-level: 15
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                STONE:
                    income: 0.5
                    experience: 2.0
                COAL_ORE:
                    income: 3.0
                    experience: 3.0
                REDSTONE_ORE:
                    income: 3.0
                    experience: 3.0
                IRON_ORE:
                    income: 4.0
                    experience: 4.0
                GOLD_ORE:
                    income: 5.0
                    experience: 5.0
                LAPIS_ORE:
                    income: 5.0
                    experience: 5.0
                DIAMOND_ORE:
                    income: 60.0
                    experience: 6.0
                OBSIDIAN:
                    income: 7.5
                    experience: 7.5
                MOSSY_COBBLESTONE:
                    income: 6.0
                    experience: 6.0
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
            Place:
                IRON_ORE:
                    income: -4.0
                    experience: -3.0
                GOLD_ORE:
                    income: -5.0
                    experience: -3.0
                MOSSY_COBBLESTONE:
                    income: -6.0
                    experience: -3.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
        Terraformeur:
            fullname: Terraformeur
            shortname: D
            ChatColour: YELLOW
            chat-display: none
            max-level: 15
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                DIRT:
                    income: 0.2
                    experience: 2.0
                GRASS:
                    income: 0.25
                    experience: 2.0
                GRAVEL:
                    income: 0.5
                    experience: 2.0
                SAND:
                    income: 1.0
                    experience: 2.0
                CLAY:
                    income: 10.0
                    experience: 2.0
                MOB_SPAWNER:
                    income: 125.0
                    experience: 2.0
            Place:
                DIRT:
                    income: -0.2
                    experience: -2.0
                GRASS:
                    income: -0.25
                    experience: -2.0
                GRAVEL:
                    income: -0.5
                    experience: -2.0
                SAND:
                    income: -1.0
                    experience: -2.0
                CLAY:
                    income: -10.0
                    experience: -2.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
        Agriculteur:
            fullname: Agriculteur
            shortname: P
            ChatColour: YELLOW
            chat-display: none
            max-level: 15
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                CROPS-7:
                    income: 4.0
                    experience: 4.0
                SUGAR_CANE_BLOCK:
                    income: 4.0
                    experience: 4.0
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
            Place:
                SEEDS:
                    income: 3.0
                    experience: 3.0
                SUGAR_CANE_BLOCK:
                    income: -4.0
                    experience: -1.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
        Chasseur:
            fullname: Chasseur
            shortname: C
            ChatColour: RED
            chat-display: none
            max-level: 15
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
                Wolf:
                    income: 5.0
                    experience: 5.0
                Creeper:
                    income: 20.0
                    experience: 10.0
                Skeleton:
                    income: 15.0
                    experience: 10.0
                Spider:
                    income: 15.0
                    experience: 10.0
                Zombie:
                    income: 10.0
                    experience: 10.0
            Break:
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
        Pecheur:
            fullname: Pecheur
            shortname: Pe
            ChatColour: AQUA
            chat-display: none
            max-level: 15
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Fish:
                RAW_FISH:
                    income: 4.0
                    experience: 4.0
            Kill:
                Chicken:
                    income: 1.5
                    experience: 2.5
                Cow:
                    income: 1.5
                    experience: 2.5
                Pig:
                    income: 1.5
                    experience: 2.5
                Sheep:
                    income: 1.5
                    experience: 2.5
            Break:
                MOB_SPAWNER:
                    income: 125.0
                    experience: 6.0
    i have found, i missed the node
    - jobs.world.*

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  30. Offline

    KubaBVB09

    Is there any way to pay someone for crafting swords and armor?
     

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