[ECON] CommandShops v4.2.0 - The premier local shop plugin. [1.5.2]

Discussion in 'Archived: Plugin Releases' started by zolcos, Sep 30, 2011.

  1. Offline

    Olat


    LOL, its comments like this that make me wonder if every one on the internet is retarded... You think your rage spam is going to make him do ANYTHING? 5 dollars? WOW!!! He can go buy a value meal at McDonalds's... no wait.. he cant cause that shit costs more then 5 dollars.

    If you want a plugin Dev to do anything then how about you ask and talk like a normal human being? Dont insult them with your shitty paltry carrot on a stick.
    -----------------------

    On another note.
    zolcos

    1.1 seem to borked my Shops. Is there an update? I honestly did not search through the thread, so I apologize if there is. Also is there a way you can reimplement the Bundle option ? Setting prices for like PER Arrow and or Ingot, seems a lil redundant. I would appreciate it. Thanks.
     
  2. Offline

    zolcos

    I'm testing for compatibility now. Note that a certain older version of CS let you add pistons to your shop with a damage value of 0, which can cause your shop to appear broken on a restart. If that happened it's not the update's fault and you can fix the shop files by changing the piston/stickypiston line to have a :7 instead of :0 or just removing the line entirely.

    I'm sorry to say bundles won't be coming back. Even LocalShops removed bundles in their newer versions
     
  3. Offline

    GarretSidzaka

    We can live without this. Can i please get access to your dev build so we at minesworn can test?
     
  4. Offline

    Theborg

    For some reason, even with the correct perm setup everyone is able to make shops. Is this a result of going towards the default system in case the plugin doesn't recognize Bperms?
     
  5. Offline

    zolcos

    First post has github info

    Yes. The log should tell you if there's any problem in the perms chain. It's not an issue of CommandShops "recognizing" anything, though, the issue would be your permissions plugin reporting the perms to superperms :)
     
  6. Offline

    Olat

    LOL, that's cute. Says the "Adult" who doesn't know what capital letters are used for ?
     
    hybridphreak likes this.
  7. Offline

    Theborg

    The issue is though, that if it would actually give the notification I'd know where I was standing.
    2012-01-29 14:23:54 [INFO] [CommandShops] Loading CommandShops v3.6.2.
    2012-01-29 14:23:54 [INFO] [CommandShops] Loaded with 2 shop(s)
    2012-01-29 14:23:54 [INFO] [CommandShops] Version 3.6.2 is enabled:
    2012-01-29 14:23:54 [INFO] [CommandShops] Starting NotificationThread with Timer of 300 seconds
    2012-01-29 14:23:54 [INFO] [CommandShops][Economy] Register activated.

    Sadly enough, it doesn't. Yet everyone is able to make shops.
     
  8. Offline

    zolcos

    Are your other (non-CS) permissions working?
     
  9. Offline

    Theborg

    zolcos
    Nope, all perms working fine. Its just CommandShops.
     
  10. Offline

    zolcos

    Show me your permissions file
     
  11. Offline

    Theborg

  12. Offline

    zolcos

    I think the behavior you're seeing is correct for that config. The default permissions as noted in the top post are not a fallback system for when permissions aren't present -- rather, they're the default permissions everyone has unless you specify otherwise. Since commandshops.manager.* has default: true, it means you will have to set this permission to be false in the "default" section of your config if you want to restrict shop creation etc
     
  13. Offline

    GarretSidzaka

    i can confirm this bug as well. i had to just give up and allow shops to everyone. i had ppl making shops with rascist names right inside my spawn zone


    edit:
    zolcos, do you want me to compile your src? coz i didnt see a dev build jar link. pardon my stupidity

    Lol Child! I Want To Yell At You But I Will Get In Trouble If I Do All Caps. Trust Me I Wanted To. This Is As Close To Yelling I Can Get

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  14. Offline

    bobby555

    I am also having this problem were all of my players are able to create shops , this is anoying because i want them to only use the selected shops in the mall. For temp purposes i have managed to stop them from making shops by putting the prices of the shops to 1000000.0 (One Million). I Am Currently using groupmanager. If you could get back on how i can fix it that would be great. Thanks Bobby
     
  15. Offline

    zolcos

    Sorry for the slowed development, just built a new computer and am devoting as much time as possible to setting it up and finding new versions of my programs that work with windows 7 x64

    http://forums.bukkit.org/threads/ec...ully-modernized-1597.39386/page-7#post-938658
     
  16. Offline

    bobby555

    If You Could add an example of how the premissons should be set out that would be helpful too.
     
  17. Offline

    Thumbz

    Hey, could you put some info about how to use <bundle> in the OP? I can't seem to get it. If I do "/shop set sell dirt 5 64" it sets price to 64. If I do "/shop set sell dirt 5 <64>" nothing happens.
     
  18. Offline

    zolcos

    I've updated the documentation
     
  19. Offline

    Thumbz

    SWeeEt. Thanks man, here's a cookie (http://www.infobarrel.com/media/image/36525.jpg)

    D'awwww. you just got rid of it. Here I was all stoked that I could finally open up my cobble shop too. Oh well, thanks for the great plugin anyways.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  20. Offline

    Sleaker

    Just an FYI - I moved all of the Item matching code we used in LocalShops4 over to Vault - I know one person is actually using it and has helped update/maintain it (he added all the potion IDs). So if you're looking for better search/item matching type code it's available for use if you wanted to start using Vault as a dependency.
     
    kahlilnc likes this.
  21. Offline

    zolcos

    You know, that may be the thing that makes me start using Vault -- I can easily update the search list for new items, but I'm pulling my damned hair out over all the inconsistencies (seems like multiple damage values map to the same types of Leaves in the latest bukkit which broke selling leaves to shops).
    If your matching engine would make it easy to support "oak leaves 4" without breaking support for shops that currently store the seemingly still-valid "oak leaves 0" (and without having to put the old shops through a conversion process) then I'll switch right now.
     
  22. Offline

    Sleaker

    errr, i think you may have invalid item data if you're experiencing those things. There was a post about it somewhere.
     
  23. Offline

    zolcos

    Invalid item data where? Do you have any more information about the issue or that post so I can try to find it?
     
  24. Offline

    Sleaker

  25. Offline

    locus

    Hi, I'm having trouble making bundle's i use /shop set sell cobble 5 64 and it just sets the price to 64 could you help please? much appreciated
     
  26. Offline

    chancrescolex

    Would it be possible to add a daily upkeep cost?
     
  27. Offline

    zolcos

    Yes, although I'm not too keen on the idea but it wouldn't hurt to have the option so I can add it to the to-do list

    Thanks. Although, that guy's problem ended up being due to a plugin and I don't think that's what I'm seeing. I filed a report https://bukkit.atlassian.net/browse/BUKKIT-787
    You may want to follow it -- if anything comes of it, it may help with your item recognition feature, and if it turns out I'm wrong then we'll at least have a laugh.

    No more bundles, check the revised command list and changelog
     
  28. Offline

    Sleaker

    zolcos - hmm that's very very odd. have you checked if this happens in vanilla too?
     
  29. Offline

    zolcos

    I just checked and it doesn't happen in vanilla -- it does, however, happen in bukkit with 0 plugins all the way from world generation to shearing.
     
  30. Offline

    Theborg

    Zolcos, could you start prepping up to use Vault? The upcoming new event system wont support Register, and I doubt its going to get updated.
     

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