Hello everyone! To start this off, here is an example of how the fence glitch works: (Skip too 1:55) Just add the following code into your class: Code:java // code by @ mattibijnens@SuppressWarnings("deprecation")@EventHandlerpublic void interactd(PlayerInteractEvent e){if(e.getAction() == Action.RIGHT_CLICK_BLOCK){if(e.getClickedBlock().getType() == Material.FENCE){if((e.getPlayer().getItemInHand().getType().isEdible()) || e.getPlayer().getItemInHand().getTypeId() == 373){e.setCancelled(true);}}}}