I recently updated a plugin to 1.7.10 and now when a player is killed, two death events are created and fired for them. It isn't the same event being called twice because the event objects have different IDs. What could be causing this? I am sure Im not creating death events in my code.
Strangely, a player can be killed 'again' while still on the death screen. I'm not sure how it works but it could be your issue.
I had this before, it ended up being my imports being screwed up, causing the code in the death event being executed twice. So check them to make sure nothing is imported twice in another class
I was changing imports last night. That could be the issue. I will try it later! I can't seem to find any double imports. Any other information you can give on this? EDIT by Moderator: merged posts, please use the edit button instead of double posting.