Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use for support with our projects going forward.
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    Spout with 1.0.5 installed on the server the following error

    31/08/2011 16:44:55 [SEVERE] Player: WESM was not updated Properly During login!

    how to solve this?

    No problem if you leave this warning?

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    thanks :)

    and is it for plugins like movecraft possible to make the flying sailing etc go smooth and also more than 4 directions?
    i saw smooth teleporting in the list of spoutcraft features, but i've been told it might come in 1.1...
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    yes. yes? yes please? oh yes? let's hope the answer is yes.
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    Ok so I want to clear things up. Just out of curiosity, lets say I had a single player mod like 'Finite Liquid' which makes water flow a bit more realistic. Heres the page . So could I use Spout to put this mod in my server? I'm really curious. If I can then please explain how. Thanks :)

    ps. I have looked at tutorials, and I am relatively new at the whole minecraft bukkit server stuff so I really didn't understand any of the tutorials that I've watched.
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    it's possible with itemcraft:

    i thought it is not yet possible using Spout
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    Please, does anyone knows what texturepack supports mipmap?
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    Lunar Delta

    Any 16x texture pack. Higher resolutions are not supported yet.
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    OK, thank you for your prompt reply.
    I hope 32x, 128x, etc get supported. I'm just waiting...
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    will there be a permanent download timeout fix for spoutcraft?
  11. This happens with Spout 221, too!

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    modified file minecraft.jar for spoutcraft does not support the Russian language(UTF-8). Why?
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    I have CB 1060 and the last stable version of spoutcraft and i got this error:

    2011-09-01 13:58:50 [SEVERE] Could not pass event PLAYER_TELEPORT to SpoutEssentials
    java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftPlayer cannot be cast to org.getspout.spoutapi.player.SpoutPlayer
    at me.skawke.spoutessentials.SpoutEssentialsPlayerListener.onPlayerTeleport(
    at org.bukkit.plugin.RegisteredListener.callEvent(
    at org.bukkit.plugin.SimplePluginManager.callEvent(
    at net.minecraft.server.NetServerHandler.a(
    at org.getspout.spout.player.SpoutCraftPlayer.updateNetServerHandler(
    at org.getspout.spout.SpoutPlayerListener.onPlayerJoin(
    at org.bukkit.plugin.RegisteredListener.callEvent(
    at org.bukkit.plugin.SimplePluginManager.callEvent(
    at net.minecraft.server.ServerConfigurationManager.c(
    at net.minecraft.server.NetLoginHandler.b(
    at net.minecraft.server.NetLoginHandler.a(
    at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
    at net.minecraft.server.MinecraftServer.h(

    Since I added spoutcraft to my server I also get 1 Cant keep up! every 20 seconds...

    2011-09-01 13:58:55 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?

    Please help...

    Nothing happens IG, except disconect.quitting some times... ( not a lot )

    I get the same error as up but with event PLAYER_LOGIN ( rarely )

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    Whatever was done in the last spout destroys god mode.
    Users with godmode can still be damaged (by fire for example)
    I update spout everyday, so it was some change in the last 24 hours or so.
    Currently on #269
    If you need more information such as plugin list let me know.
    I see no errors in console. Running 1060.
    #267 is fine, #269 breaks it.
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    Oops, I'm sorry :p
    EDIT: Fixed that.
    andrewkm likes this.
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    Speedy response! Thank you :)
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    Regarding your position on ModLoader, you're entitled to your opinion, but it's wrong. ModLoader is cumbersome, but there are highly significant client mods that depend on ModLoader and which many people simply won't do without (Dynamic Lights Mod, for instance, for the compatability version usable in conjunction with other mods much more so than the standard version). If you fail to integrate somehow, you'll lose a large section of your potential audience. I appreciate your point of view, but it's not sustainable.
  18. But most modloader based mods have to work their mods around other mods so they don't conflict.

    The API that SpoutTeam are making makes it so they won't conflict, as they don't mod any .minecraft files at all.

    So in hindsight, when this API comes out it will make modding minecraft a hell of a lot easier for both the mod maker and the person using it.
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    Can someone please tell me how my players can use Spoutcraft? I have one player try the jar and all it did was a fast open then close.
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    Yeah. In hindsight, I think I'm just venting frustration (once again) regarding the impossible pace of official Minecraft development. This isn't the first time I've seen a mod community progress exponentially faster than the project itself, but it never ceases to be frustrating. If they'd only hire a few key individuals from the mod community, they could be out of beta by next week. Content hoarding is what it is. It stops being about the game's potential and starts to be more of a pet or child of the original developer.
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    removed herobrine???
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    :) awesome plugin
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    When i download Spout launcher and try to open it wont open!can i get help?
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    I am having so many problems with spout, can someone tell me whats going on???? i dc at some places and i dc when i tp, etc etc
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    Not when we have no idea what versions you are using.

    What OS are you on? If on Windows, you may need to assign the jar to be opened by Java.

    I believe it was just a fix to prevent it spawning by itself or something. @alta189 knows better than I do.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Nov 13, 2016
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    It was a joke
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    Oh suuuuure. :p See! He did know better than me.
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    everything is up to date, i get this when i dc
    2011-09-01 21:50:21 [INFO] Connection reset
    2011-09-01 21:50:21 [INFO] EMOberger lost connection: disconnect.endOfStream
    2011-09-01 21:50:21 [SEVERE] Connection reset by peer: socket write error
    2011-09-01 21:50:21 [SEVERE]     at Method)
    2011-09-01 21:50:22 [SEVERE]     at Source)
    2011-09-01 21:50:22 [SEVERE]     at Source)
    2011-09-01 21:50:22 [SEVERE]     at Source)
    2011-09-01 21:50:22 [SEVERE]     at Source)
    2011-09-01 21:50:22 [SEVERE]     at Source)
    2011-09-01 21:50:22 [SEVERE]     at
    side note i never crash when i am not running the spout client
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    i tried to open it with java, my computer just doesnt like spout....dumb computer:p
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    Can you get the corresponding server log?
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    Why, just why the 2 or 3 latest Spoutcraft Launchers gives me that, including the latest #132?
    Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
            at java.applet.Applet.getParameter(Unknown Source)
            at net.minecraft.client.MinecraftApplet.init(
            at org.spoutcraft.launcher.MinecraftAppletEnglober.init(
            at org.spoutcraft.launcher.GUI.LauncherFrame.runGame(
            at org.spoutcraft.launcher.GUI.LoginForm$3$1.done(
            at javax.swing.SwingWorker$ Source)
            at javax.swing.SwingWorker$ Source)
            at Source)
            at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.actionPerformed(Unknown Source)
            at javax.swing.Timer.fireActionPerformed(Unknown Source)
            at javax.swing.Timer$ Source)
            at java.awt.event.InvocationEvent.dispatch(Unknown Source)
            at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
            at java.awt.EventQueue.access$000(Unknown Source)
            at java.awt.EventQueue$ Source)
            at java.awt.EventQueue$ Source)
            at Method)
            at$1.doIntersectionPrivilege(Unknown Source)
            at java.awt.EventQueue.dispatchEvent(Unknown Source)
            at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
            at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
            at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
            at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
            at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
            at Source)
    I have to say that only the RC #126 is working good :(
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