[DEV/MECH] Magick (Magickraft fixed) v2.01 - The Rune Plugin [Permissions][766]

Discussion in 'Inactive/Unsupported Plugins' started by nekosune, Apr 10, 2011.

  1. Offline

    ToitagL

    Awesome ! Will be watching the thread :)
     
  2. Offline

    nekosune

    Regarding waypoints, once I have this more stable, I may recode them to match runecraft more, I figure the runecraft runeset should ahve them all like runecraft etc.
     
  3. Offline

    ToitagL

    About the door, my issue is that some blocks disappear when opening the door, and do not come back when I close it. One on the left the 1st time I try to open it, then on the right the next time. Then, I have to fill those 2 holes to be able to reopen the door.
     
  4. Offline

    nekosune

    Will look into this one too.

    Seems tonight was a bad estimate, tommorow will be sorted.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  5. Offline

    leeeeeeeeo

    Could you explain to the noob and french me, how to put that great, Magnifique,et génialement diabolique, plugin?
     
  6. Offline

    beatcomet

    i'm getting an error, can't find plugin.yml in the jar....
    is there a solution?
     
  7. Offline

    ToitagL

    Back to business, ready to test anything !
     
  8. Offline

    leeeeeeeeo

    i do need some help isn't there someone who know how to install that?
     
  9. Offline

    leeeeeeeeo

    Is it inactive???
     
  10. Offline

    nekosune

    My Apologies, I have been at the computer little this week, there will be updates Very soon
     
  11. Offline

    ToitagL

    Good to read this ! :) Eagerly awaiting the updates. If you want to try anything on our test server, please ask.
     
  12. Offline

    nekosune

    Hey do you have an example of how the door rune is failing anywhere? or how to replicate the case in which it fails.
     
  13. Offline

    ToitagL

    I build a wall of cobblestone, remove 3 blocks to place the iron ore, than right click the top block of the door. It asks for filling the sides to complet the door.

    X : Cobblestone
    O : hole

    Door created in a cobblewall :

    XXXXX
    XXXXX
    XXXXX

    When I open the door, it removes 3 blocks instead of 2

    XXXXX
    XXOXX
    XOOXX

    When I close the door, the bottom left block do not re appear.

    XXXXX
    XXXXX
    XOXXX

    If I reopen the door, another block is missing, on the right this time :

    XXXXX
    XXOXX
    XOOOX

    And when I close the door (again), two blocks are missing :

    XXXXX
    XXXXX
    XOXOX

    At this point, I can't open the door anymore, unless I fill the two holes.

    Hope you understood my explaination... I you wish, I'll show you IG.
     
  14. Offline

    nekosune

    It seems You will have to show me in game, I tried what you showed, and got a perfectly working door
     
  15. Offline

    ToitagL

    Just checked again, still not working. So yeah, I'll show you IG, as soon as you're able to :)
     
  16. Offline

    nekosune

    Any idea for server and time?
     
  17. Offline

    (infected)

    I don't know if your aware but this plugin is getting outdated Bukkit's up to [1000] on some plugins. Btw thank you so much for helping me with the main in YAML.
     
  18. Offline

    Milkywayz

    Lol this has been inactive for almost a year
     
  19. Offline

    md_5

    Long time no see nekosune. You will notice that this thread has now been placed into the Inactive Plugin subforum.
    If you wish to revive this plugin, please ensure that you update and test compatibility with the latest recommended Bukkit build before reporting your original post, asking for it to be moved back to the release forum.

    Thanks for your time.
    md_5
     

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