Hi all. I am having some troubles detecting glass bottles being filled. I first tried the PlayerInteractEvent but, when the player is right clicking in water, getClickedBlock() returns null or the block they are clicking through the water so there is no way to know if they are clicking on land (no effect) or clicking in water (the bottle is filled). I also tried PlayerBucketFillEvent but, as the class name suggests, that it only called when buckets are filled not water bottles. How do I detect water bottles being filled? Thank you.