Custom Tools

Discussion in 'Plugin Requests' started by Deus_Hades, Nov 10, 2018.

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    Deus_Hades

    Plugin Category:

    Fun


    Suggested name:

    Metal Detector - Pick

    Gold Digger - Shovel


    What I want:

    A plugin that adds custom tools, as named above, which when used has a chance of dropping a custom item. When the shovel is used on sand/gravel/grass/dirt/etc, and the pick on ores, such as diamond, lapus, and quartz, it has a chance of ‘finding’ the custom items that we set.

    We would like the custom items that are dropped to be configurable, preferably by GUI but if not, in the config, and support lore, and enchants.


    Note:

    We’re open to suggestions if what we stated above is not possible for one reason or another, and can provide more details if needed. If it’s not possible to make the custom item drops configurable, then we are open to discussing just having the item drops be static and not configurable in game.


    Enchants:

    Mending

    Fortune 3

    Efic 5


    Please Note ( What I want the items to say ):

    Name: Metal Detector

    Lore: (In light grey) Can be used to find Gold Coins while mining.


    Name: Gold Digger

    Lore: (In light grey) Can be used to find Gold Coins while excavating.


    Commands Idea:

    /coinseeker give [username] [amount]

    /coinseeker give [username] [amount]

    /coinseeker add

    (Would then add an item being held to the droplist, or open a gui to add it in. Again if this feature isn’t possible, we’re fine with it just being added in the config.)


    Permissions Idea:

    coinseeker.give

    Coinseeker.add


    When could this be made: As soon as possible.
     
  2. okay sounds interesting but..
    which minecraft version?
    how does the player gets those tools? Should they have a new crafting recipe or is /coinseeker give used for this? If not what exactly does /coinseeker give?
     
  3. Offline

    0-o

    I made a plugin for you.
    The plugin, readme, and explanation of the config can be accessed by: https://drive.google.com/open?id=1YuL9myptVsWiwlkq5H2A5zVs8h8Yf7Jz

    Things to note:
    1. Use 'damage: (number)' to set the data of an item/block
    2. Use 'chance: (number)' and 'out_of': (number)' to describe a fraction representing a probability of an item dropping (ITEMS ONLY ('chance' divided by 'out_of')(ex: 1/100)
     
    Last edited: Nov 30, 2018
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