Custom TNT

Discussion in 'Plugin Development' started by SoulVX, Jul 17, 2016.

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  1. Offline

    SoulVX

    Hi!
    It is posible to configurate a PrimedTNT detonation effect using something like PacketPlayOutExplosion ? I see that interesting thing called "Records", in ProtocolLib( http://wiki.vg/Protocol#Explosion ), I am nearly sure that it is possible to modify it to set blocks affected by explosion, for example, in ice instead of air.
    If it isn't possible with packets, is there another way?
    P.S : I am a noob at Packets, a little explanation would be verry appreciated :p.
     
  2. Offline

    ArsenArsen

    Get explosions affected block and set them all to ice.
     
    MCMastery likes this.
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