Okay so here's the deal. I'm attempting to develop an anti-cheat for my own reasons and the most reasonable way to detect KillAura would be the NPC or FakePlayer method even though it is the most popular. I have ideas to bypass the bypasses that new(er) clients have added. I've looked at some tutorials on youtube on how to create fake players however i'm unsure how let's take for example Mineplex's G.W.E.N is making the NPC fly behind the player. Could anyone help with this? I don't really need help detecting the hits. Thanks for help in advance. Regards - Mink Willing to use Librarys or APIs such as ProtocolLib if but preferably not. Anyone? bump EDIT by Moderator: merged posts, please use the edit button instead of double posting.