Plugin category: Kits Minecraft version: 1.10+ Suggested name: Easy Kits What I want: I'd like a plugin that allows the player to open a GUI that shows "unlocked kits" For them to be able to click a button to show locked kits To make the kit by opening a blank GUI, adding the items (compatible with RPGItems) Add a cooldown to kits Make all kits and items within the kit compatiable with lores, renames, formatting, colors, and custom items that you can't get with /give <player> Override /kit for essentials Customisable permissions per kit (example kit.bonus1 would give the player permission to use bonus1 kit) if the player doesn't have the kit, it won't appear in the "unlocked kits" section. (if there is another way around it that's fine, doesn't need to be permission based) (If you can make anything extra this would be a bonus) Make some kits cost money Customisable GUI (config) Customisable prefixes (Antidote Kits) Will add credit in MOTD if needed. Ideas for commands: /kit create <kitname> permission <permission required> /kit name <kitname> <custom name> /kit lore <kitname> <custom lore> /kit edit <kitname> /kit /kit admin [on/off] Ideas for permissions: kit.kitname (if false, player can not access that kit) kit.kitname.view (if false, players can not view the kit) When I'd like it by: ASAP Thankyou so much for taking the time to read this
@Ethay I'm currently making a similar plugin (https://bukkit.org/threads/shards.446087/), but it uses shards rather than commands for the player. I'll be able to reuse a large amount of my code for this project, so I can take this if nobody else wants it, though it won't be done for at least 2 weeks, so if anyone else wants to take this feel free to.
@Ethay Yeah, but I'm already working on a kits plugin. As I'm building it from the ground, I can use the core of that plugin to help when I do make this. (like configs, saving/loading kits and playerdata and commands/permissions etc) I'm not sure how much longer this'll take as I've mostly been procrastinating about getting it done.