CreatureSpawner for non-living entity types broken in 1.5.2

Discussion in 'Plugin Development' started by MoonStorm, May 30, 2013.

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    Anything's changed? The following code used to work:

    BlockState genericBlockState = worldBlock.getState();
    Now all it does is to create the spawner, and I can see it "attempting" to create the entity, but nothing happens. Any ideas?

    Normal mobs still work though.
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    Actually, all "non-living" entities appear to be affected. Tried with arrows, boats, minecarts, etc.
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    ZeusAllMighty11 Retired Staff

    You can't spawn all entities from spawners like that.

    Only animals and monsters work that way, AFAIK. using the code right now and it works fine
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    Prior to 1.5, the same code was working fine for primed tnt for example.
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