Hey, I'm working on a sort of "Pets" plugin. I've hit a bit of a roadblock with it, though. I know that you can spawn a wolf at a location using getWorld().spawnCreature(location, EntityType); but I need to... how to say this, create an entity without spawning it. A theoretical entity that my plugin can handle, and actually spawn once it's been worked with. I've googled around but to no avail. Can anyone enlighten me?