Craftbukkit 798/803 - High cpu

Discussion in 'Bukkit Help' started by Bakuhatsu, May 24, 2011.

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  1. Offline

    JustinJ

    It still works, just uses 100% CPU with lag as others are having, some times even 2 cores; perhaps from java trying to do garbage cleaning?
    I didn't bother trying to do "interact with desktop" but that would probably fix it also, but I don't really wanna do that lols.
    I think you can also imitate it with javaw.exe instead of java.exe as it's a windowless way to run jars.
     
  2. Offline

    asayers

    Using the jline argument during launch, build 860:
    It seems that craftbukkit spends about 5 mins spewing error messages into the console, before going quiet. It then simply dies about 5 mins later. The last log looks like this:

    2011-06-17 00:37:41 [INFO] Starting minecraft server version Beta 1.6.6
    2011-06-17 00:37:41 [INFO] Loading properties
    2011-06-17 00:37:41 [INFO] Starting Minecraft server on *:25565
    2011-06-17 00:37:41 [INFO] This server is running Craftbukkit version git-Bukkit
    -0.0.0-823-gb9d0b04-b860jnks (MC: 1.6.6)
    ... Loading plugins ...
    2011-06-17 00:39:02 [INFO] Done (7.895s)! For help, type "help" or "?"
    2011-06-17 00:39:02 [INFO] [Citizens]: Loaded 0 NPCs.
    2011-06-17 00:39:19 [INFO] Unknown console command. Type "help" for help.
    ... about a billion of these ...
    2011-06-17 00:43:34 [INFO] Unknown console command. Type "help" for help.
    2011-06-17 00:48:15 [INFO] Stopping server

    This happens consistently. Even the time scale is replicable.

    I realise that this problem seems unique to instances of craftbukkit which have been daemonized, but I do all of my server operations over SSH (as I would have thought most people would) and if the server is linked to the terminal then it dies when I disconnect.
     
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