CraftBukkit 1.4.2-R0.2 is now available!

Discussion in 'Bukkit News' started by EvilSeph, Nov 2, 2012.

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  1. Offline

    EvilSeph

    A new CraftBukkit Beta Build (1.4.2-R0.2) that provides Minecraft 1.4.2 compatibility and fixes serious issues in CraftBukkit 1.4.2-R0.1 is now available. The previous beta is considered broken and will be marked as such on dl.bukkit.org, as a result updating to this beta is highly recommended.

    Will plugins break with this build?
    Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine. Unless we specifically have to break plugins or the plugins you are using are employing inappropriate practises, most plugins should work without needing an update whenever we put out a new release.

    What is a Beta build?
    A Beta Build is in between a developer build and a Recommended Build. These builds simply work and are promoted much more frequently than a Recommended Build. While we will do some testing before promoting a beta build, we will not be running it through our extensive test process. As such, there are no guarantees that they will not contain minor bugs. If we do find out they are broken, we will mark it as such on DLB and promote a new one. A beta build may contain incomplete API and new features but they should not interfere with running the build in any way.

    This particular Beta build is primarily a fix for the first beta and, as such, should still be given the same considerations as our first beta build. Please consider running this Beta build to give us a hand with discovering issues we need to address in order to reach a Recommended Build.

    Notes:
    The release of Minecraft 1.3 introduced built in auto-save functionality that is completely new to Minecraft: prior to this release, server admins had to provide their own means to save things on their server at a set interval. As a result, the vast majority of servers already have an auto-saving mechanism of some sort, rendering the newly provided built in auto-save largely redundant. On top of this, it was also immediately noticeable that the built in auto-save was the cause of a significant performance hit to the server, even going so far as to lock up the server each time it ran.

    Bearing this in mind, we decided the best course of action was to make the auto-save interval configurable and default to being disabled. By doing so we immediately saw a noticeable performance increase on servers and noticed overwhelmingly positive feedback on our Beta builds. While some might argue that this could leave servers without frequent saving, this change simply reverts behaviour back to what server admins are familiar with from Minecraft 1.2.5.

    As mentioned before, we have made the auto-save interval configurable and disableable within the bukkit.yml. Simply set "ticks-per.autosave" to the number of ticks you want between each save or set it to 0 to disable it completely and use a script or plugin to manage it instead.

    Notable Changes:
    • Fixed crash caused by plugins that allow players to change art. See BUKKIT-2667 for more information.
    • Fixed generated structures not retaining their data after a server restart. See BUKKIT-2760 for more information.
    • Fixed time and player time not working. See BUKKIT-2797 for more information.
    • Fixed a bug that resulted in world data not being preserved when switching from vanilla Minecraft to Bukkit. See BUKKIT-2760 and BUKKIT-2816 for more information.
    Known Issues:
    • Monsters, villagers, etc. using portals (added in Minecraft 1.4) has been temporarily disabled.
    For more detailed information on what is contained in this update, please see the changelog here.

    Download CraftBukkit 1.4.2-R0.2 here
     
  2. Offline

    tanveergt5

    great job, cant wait for 1.0
     
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    kittykrunch

    this is my first time doing this i hope it works ;)
     
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    creepycrafter4

    thanks for the reply!
     
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    skatesdsq

    Do we have to restart a new map in the nether and normal world to get everything from the patch 1.4.2 or we can keep our actualy maps ?
     
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    cspunky

    meaby im just stupid but why realease 2 beta ???
     
  7. Offline

    number1_Master

  8. Offline

    TnT

    Bugs, they get fixed. Not everyone in the community is willing to use Dev builds, but they will use Betas.
     
  9. Offline

    Rat_Cat12

    Will 1.4.2 servers work with 1.4.3 clients or will we have to wait for Bukkit update to 1.4.3?
     
  10. Offline

    FrozenBrain

    We're also having this issue.
    There's a bug report as well: https://bukkit.atlassian.net/browse/BUKKIT-2808
     
  11. Offline

    EvilJackCarver

    It'll get here when it gets here. If you rush this stuff, it only leads to costly mistakes.
     
  12. Offline

    aaronfranke

    This build is very stable as far as I am concerned, I'd advise updating to this rather than have your players play on different servers instead :)
     
  13. Offline

    mega_fast

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    QBcrusher

    For some reason my walkspeed is very slow with this build. I tried removing all my plugins and clientside mods, but I still walked very slowly. It is basically like walking on soulsand all the time.
     
  15. Offline

    Lyokomzm

    Haven't found a bug yet and i've been playing for a few hours!!!
     
  16. Offline

    Gwilo

    Lol all is fine player wise, I am in the middle of re-creating my server so doesnt harm me to keep it at 1.3 my staff know to stay, but i would love to update to 1.4 before we launch, i don't want some tiny mistake ruining everything :p thanks for advice though.
     
  17. Offline

    CubieX

    The already explored world will stay. Only parts of the world you explore after the 1.4 update will have all new biome features.
     
  18. Offline

    s32ialx

    great job bukkit I cannot wait until RC :) betas and dev builds have been going great!
     
  19. Offline

    BabyNewblet

    Seems to be a bug with snow (NOT the block). When you place it, it disappears.
     
  20. Offline

    Maluzis

    Great job! Working fine for me. Thanks
     
  21. Offline

    jayfella

    Had an issue a couple times where the console would stop responding. No error in particular, but i couldnt ban anyone until i reset the server, and couldnt even type in the console. Cant be certain if it was as a result of another plugin, but hasnt happened again in over 24 hours, and other than that its been working a-la-perfect.

    Thanks for the hard work guys/gals - much appreciated <3
     
  22. Offline

    gvlfm78

    When will you update to 1.4.3?
     
  23. Offline

    TnT

    1.4.3 isn't even released yet. Besides, we never give out ETA's.
     
  24. i read, that bukkit won´t be updated - is it true? but now a version for 1.4.2 is out!?
     
  25. Offline

    TnT

    If you didn't read it on this site, from an administrator, its not true.
     
  26. Offline

    -Chewie

    [pig] Hmm, I have downloaded this beta build but whenever I quit my world and shutdown the server, whenever I go back on my map has reset and none of my builds are there, but items are still present in my inventory. I have tested this multiple times. Sometimes, everything I have placed disappears, and sometimes half of it. Not sure what I can do? If I have done something wrong, please inform me. :)
     
  27. Offline

    spazatron1998

    im sorry bukkit for snapping like that earlier. the server is just fine now and is running better that ever with this update. and i had a friend with me today too and it was running great, thanks for the update! :D
     
  28. Offline

    SirCapfly

    I downloaded it and everything was fine, but Minecraft says it's still the 1.3.x Version?!
     
  29. Offline

    RulingKyle1496

    This is a ram eater
     
  30. Offline

    OMFGitsEnvy

    Can you please post the code you have to type to get the server to run. Like a more updated one, the one you have on the site is so outdated. Would it kill you to post the code that will make the server run with the server update
     
  31. Offline

    TnT

    We have it documented here: http://wiki.bukkit.org/Setting_up_a_server
    It doesn't change between releases. The basics haven't changed since CraftBukkit was released.
     
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