Problem/Bug Colors in chat doesn't work

Discussion in 'Bukkit Help' started by Gabrousecek, Oct 16, 2018.

Thread Status:
Not open for further replies.
  1. Offline

    Gabrousecek

    Hi
    I can't fix this problem, i really don't know what to do. I searched everywhere some help. Maybe i am blind, i don't know.. The problem is that i cant use & in chat
    Colors doesn't work. In TabList its same. Can somebody help me?
    There is my Essentials config


    HTML:
    ############################################################
    # +------------------------------------------------------+ #
    # |                 Essentials (Global)                  | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # A color code between 0-9 or a-f. Set to 'none' to disable.
    ops-name-color: 'none'
    
    # The character(s) to prefix all nicknames, so that you know they are not true usernames.
    nickname-prefix: ''
    
    # The maximum length allowed in nicknames. The nickname prefix is included in this.
    max-nick-length: 50
    
    # When this option is enabled, nickname length checking will exclude color codes in player names.
    # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
    ignore-colors-in-max-nick-length: true
    
    # Disable this if you have any other plugin, that modifies the displayname of a user.
    change-displayname: true
    
    # When this option is enabled, the (tab) player list will be updated with the displayname.
    # The value of change-displayname (above) has to be true.
    change-playerlist: false
    
    # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
    # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
    # The value of change-displayname (above) has to be true.
    # Do not edit this setting unless you know what you are doing!
    add-prefix-suffix: true
    
    # When this option is enabled, player prefixes will be shown in the playerlist.
    # This feature only works for Minecraft version 1.8 and higher.
    # This value of change-playerlist has to be true
    #add-prefix-in-playerlist: true
    
    # When this option is enabled, player suffixes will be shown in the playerlist.
    # This feature only works for Minecraft version 1.8 and higher.
    # This value of change-playerlist has to be true
    #add-suffix-in-playerlist: true
    
    # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
    # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
    # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
    teleport-safety: true
    
    # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
    # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
    force-disable-teleport-safety: false
    
    # The delay, in seconds, required between /home, /tp, etc.
    teleport-cooldown: 7
    
    # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
    teleport-delay: 0
    
    # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
    # This will also prevent the player attacking other players.
    teleport-invulnerability: 5
    
    # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
    teleport-to-center: true
    
    # The delay, in seconds, required between /heal or /feed attempts.
    heal-cooldown: 600
    
    # Near Radius
    # The default radius with /near
    # Used to use chat radius but we are going to make it separate.
    near-radius: 200
    
    # What to prevent from /item and /give.
    # e.g item-spawn-blacklist: 10,11,46
    item-spawn-blacklist:
    
    # Set this to true if you want permission based item spawn rules.
    # Note: The blacklist above will be ignored then.
    # Example permissions (these go in your permissions manager):
    #  - essentials.itemspawn.item-all
    #  - essentials.itemspawn.item-[itemname]
    #  - essentials.itemspawn.item-[itemid]
    #  - essentials.give.item-all
    #  - essentials.give.item-[itemname]
    #  - essentials.give.item-[itemid]
    #  - essentials.unlimited.item-all
    #  - essentials.unlimited.item-[itemname]
    #  - essentials.unlimited.item-[itemid]
    #  - essentials.unlimited.item-bucket # Unlimited liquid placing
    #
    # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
    permission-based-item-spawn: false
    
    # Mob limit on the /spawnmob command per execution.
    spawnmob-limit: 10
    
    # Shall we notify users when using /lightning?
    warn-on-smite: true
    
    # Shall we drop items instead of adding to inventory if the target inventory is full?
    drop-items-if-full: false
    
    # Essentials Mail Notification
    # Should we notify players if they have no new mail?
    notify-no-new-mail: true
    
    # The motd and rules are now configured in the files motd.txt and rules.txt.
    
    # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
    # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
    # In this state, which plugin 'wins' appears to be almost random.
    #
    # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
    # To force essentials to take 'god' alias 'god' to 'egod'.
    # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
    
    overridden-commands:
    #  - god
    #  - info
    
    # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
    # You should not have to disable commands used in other plugins, they will automatically get priority.
    # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
    disabled-commands:
    #  - nick
    #  - clear
    
    # These commands will be shown to players with socialSpy enabled.
    # You can add commands from other plugins you may want to track or
    # remove commands that are used for something you dont want to spy on.
    # Set - '*' in order to listen on all possible commands.
    socialspy-commands:
      - msg
      - w
      - r
      - mail
      - m
      - t
      - whisper
      - emsg
      - tell
      - er
      - reply
      - ereply
      - email
      - action
      - describe
      - eme
      - eaction
      - edescribe
      - etell
      - ewhisper
      - pm
    
    # Mute Commands
    # These commands will be disabled when a player is muted.
    # Use '*' to disable every command.
    # Essentials already disabled Essentials messaging commands by default.
    # It only cares about the root command, not args after that (it sees /f chat the same as /f)
    mute-commands:
      - f
      - kittycannon
    # - '*'
    
    # If you do not wish to use a permission system, you can define a list of 'player perms' below.
    # This list has no effect if you are using a supported permissions system.
    # If you are using an unsupported permissions system, simply delete this section.
    # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
    # These are the permissions without the "essentials." part.
    player-commands:
      - afk
      - afk.auto
      - back
      - back.ondeath
      - balance
      - balance.others
      - balancetop
      - build
      - chat.color
      - chat.format
      - chat.shout
      - chat.question
      - clearinventory
      - compass
      - depth
      - delhome
      - getpos
      - geoip.show
      - help
      - helpop
      - home
      - home.others
      - ignore
      - info
      - itemdb
      - kit
      - kits.tools
      - list
      - mail
      - mail.send
      - me
      - motd
      - msg
      - msg.color
      - nick
      - near
      - pay
      - ping
      - protect
      - r
      - rules
      - realname
      - seen
      - sell
      - sethome
      - setxmpp
      - signs.create.protection
      - signs.create.trade
      - signs.break.protection
      - signs.break.trade
      - signs.use.balance
      - signs.use.buy
      - signs.use.disposal
      - signs.use.enchant
      - signs.use.free
      - signs.use.gamemode
      - signs.use.heal
      - signs.use.info
      - signs.use.kit
      - signs.use.mail
      - signs.use.protection
      - signs.use.repair
      - signs.use.sell
      - signs.use.time
      - signs.use.trade
      - signs.use.warp
      - signs.use.weather
      - spawn
      - suicide
      - time
      - tpa
      - tpaccept
      - tpahere
      - tpdeny
      - warp
      - warp.list
      - world
      - worth
      - xmpp
    
    # When this option is enabled, one-time use kits (ie. delay < 0) will be
    # removed from the /kit list when a player can no longer use it
    skip-used-one-time-kits-from-kit-list: false
    
    # Note: All items MUST be followed by a quantity!
    # All kit names should be lower case, and will be treated as lower in permissions/costs.
    # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
    # For Item Meta information visit http://wiki.ess3.net/wiki/Item_Meta
    # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
    # Set delay to -1 for a one time kit.
    # For more information, visit http://wiki.ess3.net/wiki/Kits
    kits:
      tools:
        delay: 10
        items:
          - 272 1
          - 273 1
          - 274 1
          - 275 1
      dtools:
        delay: 600
        items:
          - 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
          - 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
          - 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
          - 279:780 1
      notch:
        delay: 6000
        items:
          - 397:3 1 player:Notch
      color:
        delay: 6000
        items:
          - 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
      firework:
        delay: 6000
        items:
          - 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1
          - 401 1 name:Starry_Night color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
          - 401 2 name:Solar_Wind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1
    
    # Essentials Sign Control
    # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
    # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
    # Essentials colored sign support will be enabled when any sign types are enabled.
    # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
    
    enabledSigns:
      - color
      - balance
      - buy
      - sell
      - trade
      - free
      - disposal
      - warp
      - kit
      - mail
      - enchant
      - gamemode
      - heal
      - info
      - spawnmob
      - repair
      - time
      - weather
    
    # How many times per second can Essentials signs be interacted with per player.
    # Values should be between 1-20, 20 being virtually no lag protection.
    # Lower numbers will reduce the possibility of lag, but may annoy players.
    sign-use-per-second: 4
    
    # List of sign names Essentials should not protect. This feature is especially useful when
    # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
    # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
    # Essentials's, then simply add kit below and Essentials will not protect it.
    
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsChat                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # This section requires the EssentialsChat.jar to work.
    
    chat:
    
      # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
      # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
      # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
      # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
      # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
      radius: 0
    
      # Chat formatting can be done in two ways, you can either define a standard format for all chat.
      # Or you can give a group specific chat format, to give some extra variation.
      # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
    
      format: '§7[{factions_roleprefix}§r§7{factions_nameforce}§r§7]§r§7[{GROUP}]§r{DISPLAYNAME}§r§7:§r {MESSAGE}'
      #format: '§7[{factions_roleprefix}§r§7{factions_nameforce}§r§7]§r§7[{GROUP}]§r{DISPLAYNAME}§r§7:§r {MESSAGE}'
    
      group-formats:
      #  Default: '§7[{factions_roleprefix}§r§7{factions_nameforce}§r§7]§r§7[{GROUP}]§r{DISPLAYNAME}§r§7:§r {MESSAGE}'
      #  Admins: '§7[{factions_roleprefix}§r§7{factions_nameforce}§r§7]§r§7[{GROUP}]§r{DISPLAYNAME}§r§7:§r {MESSAGE}'
    
      # If you are using group formats make sure to remove the '#' to allow the setting to be read.
    My all plugins:
    Factions
    AsyncWorldEdit
    Authme
    bStats
    Citizens
    CitizensCMD
    CommandNPC
    EmptyWorldGenerator
    Essentials
    HolographicDisplays
    Lobbys
    MassiveCore
    Multiverse-Core
    Multiverse-Inventoriess
    Multiverse-Portals
    MultiVIP
    MultiWorldMoney
    PermissionEx
    PluginMetrics
    Residence
    SetLobby
    SkinRestorer
    Tablist
    Updater
    Vault
    ViaVersion
    WorldEdit

    -I tried Essentials restore to default settings, but it doesnt help.
    -I tried remove Tablist, but it doesnt helped too.
    [​IMG]
    [​IMG]
     
  2. Online

    timtower Administrator Administrator Moderator

    Locked
    Protocol hacks are not supported by Bukkit
     
Thread Status:
Not open for further replies.

Share This Page