Chunks messed up (Client Side)

Discussion in 'Bukkit Help' started by Avous, Aug 15, 2011.

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    Avous

    Chunks keep getting majorly messed up on my minecraft server. I installed Multiverse then after it caused chunk problems i uninstalled it everything was fine...

    But now client side people can jump and climb entire chunks of mountains that arent even there and only disappear every so often.. its not the map its the server theres no errors what can i do?

    its not sending the chunks correctly. ive tried reinstalling craftbukkit.
     
  2. Offline

    AgentKid

    @Avous
    What client side mods do you have installed?
    What server plugins do you have installed?
    What version of CraftBukkit are you running?
    When a player climbs one of these fake mountains that only they can see, do they get kicked by the server for flyhacking?
    If you have enable-fly=true, can you set it to false (reboot of course) and have them climb the mountain and see what happens?
    How many worlds do you have on your server?
    Do you use Spoutcraft on your client/Spout on your server?
     
  3. Offline

    Avous

    @AgentKid
    spout.
    spout.
    1060
    no.
    yes they dont get kicked
    2. main and nether
    yes.
     
  4. Offline

    AgentKid

    <root>/plugins/Spout/config.yml
    set ChunkDataCache: false
     
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    Avous

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    AgentKid

    No problem :)
     
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