How would I check if a server is offline. I tried using sockets, but it kicks everyone if the server is offline because of lag. How would I go about doing this with Bukkit? I made a thread exactly like this, but for some reason it got locked before I could respond. Someone said something about netIO inside separate thread (async task). Can someone give me an example. Another person said something about sockets. I tried that. By the time it times out the players time out. Another guy said Use separate thread and ping the server. How would I do that.