Hi Guys, I know this Question seems stupid, but I really need this. I made a plugin which damages a helmet the hole time a player wears it. 1. Stupid thing is, that this Code: helmet.setDurability(helmet.getDurability() - 10); will INCREASE the durability of the helmet. I thought "ok, change it to a plus" and it worked. But now, if the durability is "0" (i don't know i it's really 0). The item does not disappear, it just is there in the slot with negative durability. Then I wanted to check if the durability is 0, but it deleted the helmt all the time I waer it. So I'm asking, is there any way I can check if the helmet is broken? Or some other methods you use to decrease durability of an item? Thanks for helping I just remembered the other Issue I have. I want to create a region (via a given radius) and then check if the player is in this region. I don't knwo how to do this, so can anyone please drop a bit of code to show me? Thanks you all for helping EDIT by Moderator: merged posts, please use the edit button instead of double posting.