Inactive [CHAT] HeroChat v4.10.3 - Comprehensive Chat Channel Plugin [1060]

Discussion in 'Inactive/Unsupported Plugins' started by DThielke, Jan 26, 2011.

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    HeroChat The Chat Channel Plugin (v 4.10.3)
    Download HeroChat
    Source Code on GitHub This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
    Redmine (Issue/Feature Tracker)

    Permissions 3.0
    Rcjrrcjr has been working quite hard on this upgrade to Permissions. However, it currently still suffers from a number of bugs. The most important of these which directly affects HeroChat is the non-functioning of prefixes and suffixes. There are less-than-pretty workarounds, but I'm refraining from fully supporting an update until Permissions 3.1 is released which should include a number of significant bug fixes. When this does occur, however, I have a build ready for you guys that should work. You can download it here. Again, I highly suggest not using this until Permissions 3.1 is released unless you really don't care about prefixes and such.

    See you when I get back!

    Is your config resetting when you make changes?
    If you make changes to the config while the server is running, you need to use the /ch reload command to make the changes stick. I wish this message wasn't necessary, but people only seem to read things in big, bold, red text (if at all).

    Have a problem? a feature request? Go here.
    HeroChat now has its very own redmine found here. If you have an issue or would like to suggest a new feature, I urge you to file it via redmine. I will be checking this much more often than this thread from here on out.

    Show your thanks! Maintaining plugins like HeroChat is very nearly a full time job. If you enjoy my plugins and appreciate the support I provide, then please consider providing some support of your own. Donating even a tiny amount keeps me motivated and makes me feel loved so go ahead and donate!

    What is HeroChat? HeroChat brings a multiple channel system to Minecraft. Through the use of highly customizable channels, even the largest of servers can have manageable and readable chat.

    • Chat channels
      • Highly configurable
      • Public, private and password protected channels
      • Configurable custom message formatting including colors and health bars
      • Channel moderation
      • Local channels
    • Ignore lists
    • Regex-based censorship
    • User setting persistence
      • Automatically saves your settings when you log out
    • Permissions integration
      • Prefixes and suffixes
      • Restrict joining and speaking in channels
      • Restrict important commands
    • CraftIRC integration
      • Relay messages between Minecraft and IRC
      • Configurable links between in-game and IRC channels
    How do I install it? Take a look at the installation and configuration wiki found here.

    How do I use it? Take a look at the usage wiki found here.

    A Message to Users
    Thanks for all your support! I will do my best to keep this plugin updated and bug free. If you have any issues or feature requests, feel free to either leave a message here or find me in #herochat on EsperNet.

    Extra special thanks to my donors: TheYeti, playnight

    Change Log
    Show change history (open)

    Version 4.10.3
    • Fixed players not rejoining private channels when Permissions isn't loaded first.
    Version 4.10.2

    • Fixed a bug with {group} when not using Permissions
    Version 4.10.1

    • Fixed a bug with CraftIRC join/leave events ignoring the join-messages option
    • Added the {group} tag
    • Added the {groupprefix} tag
    • Added the {groupsuffix} tag
    Version 4.10.0

    • Added the separate-chat-log option
    Version 4.9.0

    • Renamed the global craftIRC-tag option to craftIRC-prefix to avoid confusion
    • Replaced the channel specific craftIRC-tags option with game-to-IRC and IRC-to-game to allow one-way communication
    Version 4.8.11

    • Added color support for the irc-tag
    Version 4.8.10

    • Fixed a bug with privileged channels and reloads
    Version 4.8.9

    • Added the local-distance option to set the local distance on a per-channel basis
    Version 4.8.8

    • Removed debugging code I left in accidentally
    Version 4.8.7

    • Fixed an infinite loop with certain censors
    Version 4.8.6

    • Updated for CraftBukkit 612
    Version 4.8.5

    • Updated for CraftBukkit 602
    Version 4.8.4

    • Added a permissions check before rejoining channels during a /ch reload
    Version 4.8.3

    • User settings are now saved before /ch reload does its thing
    Version 4.8.2

    • Added one-time tells to the /tell command
    • Added the {receiver} tag for use in tell formats
    Version 4.8.1

    • Changing focus now ends /tell conversations
    Version 4.8.0

    • Added the cross-world-chat channel option
    • Separated user data into multiple files
    • Added the /ignore alias for /ch ignore back in
    Version 4.7.6

    • Minor improvement to command handling
    Version 4.7.5

    • Minor fix for certain command specific help pages
    • Added global toggle (toggles all channels) to /ch toggle
    Version 4.7.4

    • Minor internal change to how format tags work
    • Minor change to how messages are sent to CraftIRC (allows player specific tags such as {prefix})
    Version 4.7.3

    • Fixed issue with CraftIRC messages being repeated in IRC
    Version 4.7.2

    • Fixed a bug where /qm g ? would show the command help rather than sending a message
    Version 4.7.1

    • Fixed a minor formatting bug regarding join/leave messages in the console
    Version 4.7.0

    • Added the /tell command to create private conversations
    • Added the incoming-tell-format and outgoing-tell-format options to the config
    Version 4.6.0

    • Added the /ch toggle command to allow temporary enabling/disabling of channels
    Version 4.5.0

    • Added custom replacements to the censor feature in the format 'censoredword;replacement'
    • Added the 'herochat.color' permission to allow players to use colors on the fly in their messages
    • Added the mute (per channel) and gmute (global) commands
    • Revamped help menu
    • Added command specific help. Type /<command> ? to use it (ie. /ch create ?)
    Version 4.4.3

    • Fixed a bug when creating a channel with all 5 arguments provided
    Version 4.4.2

    • Improved command handling
    • Fixed a bug where commands longer than the actual commands were being accepted
    • Removed the {color.COLOR} tags - use the usual &c colors now
    • Replaced the {color.CHANNEL} tag with {color}
    Version 4.4.1

    • Fixed a bug with colors in message formats containing underscores
    Version 4.4.0

    • Added regex based word censor
    Version 4.3.7

    • Fixed any and all line wrapping issues (thanks to Bukkit for fixing MC's color line-wrapping bug)
    Version 4.3.6

    • Added the reserved channel name list back in
    • Fixed a potential issue with the /<channel> <message> shortcut command
    Version 4.3.5

    • A default configuration file is now created if you do not have one
    Version 4.3.4

    • Removed the DEBUG message I left in
    Version 4.3.3

    • Fixed line wrapping issues related to Finnish characters.
    Version 4.3.2

    • Fixed the ignore feature
    Version 4.3.1

    • Quick messaging now also relays to IRC
    • Added an option to configure the format for game->IRC messages
    Version 4.3.0

    • Added CraftIRC support!
    Version 4.2.1

    • Updated the help command to reflect the password additions
    Version 4.2.0

    • Added passworded channels
    • Updated /ch create command to allow passworded channel creation
    Version 4.1.6

    • Fixed a bug related to negative health values.
    Version 4.1.5

    • Fixed an error when using custom display names.
    Version 4.1.4

    • Added full error reporting to Permissions issues.
    Version 4.1.2

    • Added licensing information to source and original post.
    Version 4.1.1

    • Finally found the cause of the line wrapping bug. It's fixed now.
    • Implemented stricter version checking for Permissions. HeroChat will disable itself it the right version isn't found.
    Version 4.1.0

    • Added a message for the plugin's onDisable() method.
    • Re-implemented the old quick message feature.
    • Added world specific channels.
    • Fixed the /ch reload command.
    • Added the {world} and {healthbar} tags.
    • Added an overloaded sendMessage for other plugins to use.
    Version 4.0.2

    • Minor change to make HeroChat compatible with future Permissions version names
    Version 4.0.1

    • Fixed a bug when creating channels without specifying a color
    • Decided on a more logical version naming scheme
    Version 4.00

    • Major internal rewrite
    • Added error handling around Permissions to help identify issues with Permissions configs
    • Temporarily removed iChat support
    • Updated for new versions of Permissions
    • The old /ch channels command is now /ch list
    • The old /ch list command is now /ch who
    Version 3.21

    • Another attempt to fix line wrapping.
    Version 3.20

    • Fixed an issue with the /ch remove command.
    Version 3.19

    • Minor adjustment to line wrapping.
    Version 3.18

    • Moved command handling to onCommand.
    • Removed replaced old quick messaging behavior with /qm <channel> <message>.
    • Reworked /ch create command.
    • Added special /ch help create menu.
    • Updated to add Permissions 2.4 support.
    • Removed GroupManager support.
    Version 3.17

    • Fixed banning and kicking players again.
    Version 3.16

    • Players are no longer able to speak in a channel after being kicked or banned from it.
    Version 3.15

    • Added configurable option that defines the tag used to prefix all plugin messages - defaults to [HeroChat]
    Version 3.14

    • Added support for {healthbar} tags in prefixes and suffixes
    Version 3.13

    • Added support for GroupManager. Permissions should still work though!
    Version 3.12

    • Minor internal changes
    Version 3.08

    • Updated to meet new Bukkit standards
    • Fixed long constructor spam
    Version 3.07

    • Added support for other plugins to send messages to channels without a Player object
    • Bug Fix: another attempt to work around the local chat location issues
    Version 3.06

    • Bug Fix: other plugin commands should work again
    Version 3.05

    • Bug Fix: accidentally forgot to set loaded channels to saved
    Version 3.04

    • Added checks for cancelled events.
    • Bug Fix: channels are now only saved if the "saved" option is added
    Version 3.03

    • Bug fix: local channels should REALLY save and work correctly - seriously.
    • Bug fix: the /ch reload command no longer crashes the client
    Version 3.02

    • Bug fix: local channels should now save correctly.
    Version 3.01

    • Bug fix: fixed missing permissions check when automatically joining channels the first time a user enters the server
    Version 3.00

    • Added optional join/leave messages.
    • Channel moderators can now delete their own channels.
    • Channel moderators can now ban users preemptively, even if they aren't online.
    • All user settings are now saved across logins.
    • Removed the /ch auto and /ch default commands as they are now obsolete.
    • Configurations are now stored in a different file with a slightly different format. Old data.yml files are converted automatically to assist in this change.
    Version 2.67

    • Bug fix: issue with /ch list
    • Bug fix: issue with /ch mod
    Version 2.66

    • Bug fix: fixed an issue where players couldn't toggle off their personal autojoins
    Version 2.65

    • Bug fix: forgot to include plugin.yml in the jar last build
    Version 2.64

    • Fixed censor color code formatting
    Version 2.63

    • Cleaned up code a bit
    Version 2.62

    • Improved line wrapping so the last color of the first line is reapplied for each subsequent line
    Version 2.61

    • Players can now add channels to auto-join with the /ch auto command
    • Minor bug fixes
    Version 2.53

    • Actually removed channel joining messages when plugin is enabled (silly typos)
    Version 2.52

    • Removed channel joining messages when plugin is enabled (or externally reloaded)
    Version 2.51

    • Fixed rejoining default channels when reloading the plugin via Essentials
    Version 2.50

    • Added health bar support from iChat (iChat required)
    • Bug fixes
    Version 2.42

    • Minor bug fix to improve player nickname support
    Version 2.41

    • The join, leave and ignore commands can now also be accessed using /ch join, /ch leave and /ch ignore, respectively
    Version 2.40

    • Fixed major bug with /ch reload command
    • Message formatting now uses Player.getDisplayName() instead of Player.getName()
    Version 2.33

    • More bug fixes (fixed channels not being checked for join permissions when attempting to autojoin channels at startup)
    Version 2.32

    • Various bug fixes
    Version 2.31

    • Prefixes and suffixes can now be user-specific
    Version 2.30

    • Slight configuration file restructuring (I promise this will be one of the last times this occurs)
    • Channels can now have restricted join and speak privileges based on permission groups
    • Channels can choose to override the default format string
    • Minor bug fixes
    Version 2.20

    • Console logging added.
    Version 2.10

    • Fixed bug so that message formatting works properly
    • Hidden channels are now hidden from the channel list even if you're in them
    Version 2.00

    • Massive restructuring of code
    • Redone config files - make sure to read the new configuration section
    • Channel moderation added (/ch kick, /ch ban, /ch mod)
    • Custom message formatting added
    • Local channel distance is now adjustable
    • More bug fixes
    Version 1.10

    • Added the /ch reload command
    • Improved suffix support
    • Improved multi-line message support
    • Various minor bug fixes
    Version 1.00

    • Initial public release!
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    As with everyone else - I'll need to see your Permissions and HeroChat configs to look into your first issue.

    Regarding your second issue, I'm not sure what you mean - there is no /ch mod msg command.
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    Permissions groups listed in the HeroChat config are case sensitive. Your first issue arises because the group you defined in Permissions is 'Admin', while the group listed in the HeroChat config is 'admin' - they are not the same.

    To fix your second issue, just change the nickname of the Mods channel to something else. I'll fix and upload a new default config in a bit. Thanks for catching that.
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    Ah, case sensitivity. Got it working now, thanks.
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    Couldnt have our server up in bMod without this plugin. If you run a public server, this is the only true solution.
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    I cant keep up, update bukkit, i loose plugins, i need to update plugins but i need a newer bukkit which in turns breaks more plugins lmao a never ending cycle

    PS: 232 this dont work for :p
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    What errors are you running into? Just telling me it doesn't work with no supporting information doesn't help.
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    Oh woops my bad, i just assumed since something broke every update it was just cause they changed something.

    Anywho this is what i get when i join and when i say something.

    Usuing build 232
    --- merged: Feb 4, 2011 7:51 AM ---
    Oh wow im an edit nvm ranks changed lmao lala i need sleep 12 hour guard duty haha

    Attached Files:

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    Sometimes its best not to administrate when its really late hah.
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    dark navi

    Is there a list of plug-ins that this conflicts with? I ran this for a few minutes but found out it threw errors when I tried to list the channels. I could still join them, but it was freaking out.
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    Can you post the error? I'm not sure what this might conflict with.
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    Hey DT :D! Im not sure if this is on your end or iChats end but word censoring works now (niji updated it) but its supposed to mark the blocked word in a different color but instead only shows the &7 color code. Is there any way you could make it compatible? :eek:
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    dark navi

    Actually, it won't even start anymore. Any tips:
    Feb 4, 2011 9:03:57 PM org.bukkit.plugin.SimplePluginManager callEvent
    SEVERE: Could not pass event PLAYER_CHAT to HeroChat
            at com.bukkit.dthielke.herochat.HeroChatPlayerListener.onPlayerChat(Hero
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet3Chat.a(SourceFile:24)
            at net.minecraft.server.NetworkManager.a(SourceFile:232)
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:104)
            at net.minecraft.server.MinecraftServer.h(
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    Post your HeroChat config. It's likely an issue with what you have set for your defaultChannel.
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    dark navi

    There is my herochat/config.yml

    -   channel:
            color: GREEN
            identifiers: {nick: main, name: Main}
                bans: []
                moderators: []
            messageFormat: '{default}'
            options: {quickMessagable: true, permanent: true, hidden: false, auto: true, local: false, forced: false}
                speak: []
                join: []
    -   channel:
            color: RED
            identifiers: {nick: help, name: Help}
                bans: []
                moderators: []
            messageFormat: '{default}'
            options: {quickMessagable: true, permanent: true, hidden: false, auto: true, local: false, forced: false}
                speak: []
                join: []
    -   channel:
            color: YELLOW
            identifiers: {nick: local, name: Local}
                bans: []
                moderators: []
            messageFormat: '{color.WHITE}{prefix}{player}{suffix}{color.CHANNEL}: '
            options: {quickMessagable: true, permanent: true, hidden: false, auto: true, local: true, forced: false}
                speak: []
                join: []
    -   channel:
            color: LIGHT_GREEN
            identifiers: {nick: staff, name: Staff}
                bans: []
                moderators: []
            messageFormat: '{default}'
            options: {quickMessagable: true, permanent: true, hidden: true, auto: true, local: false, forced: false}
                speak: []
                join: [Admin, GM]
    -   channel:
            color: ROSE
            identifiers: {nick: Alert, name: AlertSystem}
                bans: []
                moderators: []
            messageFormat: '{color.RED}[ALERT]{color.CHANNEL}: '
            options: {quickMessagable: true, permanent: true, hidden: true, auto: true, local: false, forced: true}
                speak: [Admin, GM]
                join: []
    defaultChannel: Global
    defaultMessageFormat: '{color.CHANNEL}[{nick}] {color.WHITE}{prefix}{player}{suffix}{color.CHANNEL}: '
    localDistance: 100
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    Yep, I was right. Your defaultChannel needs to be set to an actual channel listed in the config. You have it set to Global, but you don't actually have a Global channel defined. Set it to Main or something.
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    dark navi

    Ah, I see how I went wrong there. That got me back into the game, so I can finally post my other logs! :)
    SEVERE: Could not pass event PLAYER_COMMAND to HeroChat
            at com.bukkit.dthielke.herochat.command.ListCommand.execute(ListCommand.
            at com.bukkit.dthielke.herochat.HeroChatPlayerListener.onPlayerCommand(H
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at net.minecraft.server.NetServerHandler.c(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet3Chat.a(SourceFile:24)
            at net.minecraft.server.NetworkManager.a(SourceFile:232)
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:104)
            at net.minecraft.server.MinecraftServer.h(
    CraftBukkit 238 if that help.
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    What exactly are your steps to recreate this error? You join the server and immediately type /ch list?
    --- merged: Feb 5, 2011 6:36 AM ---
    Fixed! Thanks for the bug report.

    Version 2.64
    • Fixed censor color code formatting
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    dark navi

    Yes, that was what was happening. Anyways, most of the errors stopped when I deleted War because it uses /join...
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    Thankies! ;]
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    dark navi

    Anyone see anything wrong with this channel prop? Can't get it to appear in-game:
            color: LIGHT_BLUE
            identifiers: {nick: donator, name: Donator Lounge}
                bans: []
                moderators: []
            messageFormat: '[{color.CHANNEL}Donator{color.WHITE}] {player}: '
            options: {quickMessagable: true, permanent: true, hidden: true, auto: true, local: false, forced: false}
                speak: [Admin, GM, Donator1, Donator2, Donator3, VIP]
                join: []
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    Channel names and nicknames must be one word. Change it to DonatorLounge and it should work.
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    Starting 2.64 on CB 246:

    SEVERE: Could not load plugins/HeroChat.jar in plugins: null
    Caused by: Jar does not contain plugin.yml

    Thanks for the great plugin! Still waiting for the option to have only certain groups autojoin a channel on join, which still is accessable to everyone (Guests join on local only, Mods on local but also global, Guests havr to join Global themselves).

    Also, would you be able to supply a direct .jar download? Thats a little more wget friendly ;)
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    Should be fixed now. I'll add a direct .jar link to the original post in a minute.

    Version 2.65
    • Bug fix: forgot to include plugin.yml in the jar last build
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    That's what I call quick response - thank you!
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    Direct .jar link added.
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    For some reason my herochat is reading the old .yml file with only 3 channels and won't read the new one with many more. Any ideas? I only have the new one in the herochat folder.
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    dark navi

    Did you delete/rename your old one and rename your new one to 'data.yml'?

    This works hand-in-hand with iChat. At least it does for me.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 7, 2016
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    Correct, this plugin is designed to work very well in conjunction with iChat.

    Um, this sounds silly but... are you sure you deleted the old file and have the new one in the right location? The plugin has nowhere to get information but that file (it doesn't have some sort of persistent memory when the server is restarted).

    Can you post the new file here?
    --- merged: Feb 6, 2011 3:23 AM ---
    New version posted with a small but important bug fix.

    Version 2.66
    • Bug fix: fixed an issue where players couldn't toggle off their personal autojoins
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    Hey, I'm having this problem with all plug-ins that deal with chat. So far, the others have just ignored my plea for help! Perhaps you can help me solve this issue? (I see many other members having the same problem as well.) I'm almost 99% sure it has something to do with a permissions bug.

            system: default
            default: true
                build: true
                - 'general.spawn'
            default: false
                build: true
                - Default
                - 'general.time'
                - 'general.teleport'
                - ''
                - 'general.player-info'
            default: false
                prefix: '&cAdmin&7'
                build: true
                - Moderator
                - '*'
            group: admin
                - '*'
            group: Default
                - 'general.time'

    Attached Files:

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