Inactive [CHAT] HeroChat v4.10.3 - Comprehensive Chat Channel Plugin [1060]

Discussion in 'Inactive/Unsupported Plugins' started by DThielke, Jan 26, 2011.

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    HeroChat The Chat Channel Plugin (v 4.10.3)
    Download HeroChat
    Source Code on GitHub This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
    Redmine (Issue/Feature Tracker)

    Permissions 3.0
    Rcjrrcjr has been working quite hard on this upgrade to Permissions. However, it currently still suffers from a number of bugs. The most important of these which directly affects HeroChat is the non-functioning of prefixes and suffixes. There are less-than-pretty workarounds, but I'm refraining from fully supporting an update until Permissions 3.1 is released which should include a number of significant bug fixes. When this does occur, however, I have a build ready for you guys that should work. You can download it here. Again, I highly suggest not using this until Permissions 3.1 is released unless you really don't care about prefixes and such.

    See you when I get back!

    Is your config resetting when you make changes?
    If you make changes to the config while the server is running, you need to use the /ch reload command to make the changes stick. I wish this message wasn't necessary, but people only seem to read things in big, bold, red text (if at all).

    Have a problem? a feature request? Go here.
    HeroChat now has its very own redmine found here. If you have an issue or would like to suggest a new feature, I urge you to file it via redmine. I will be checking this much more often than this thread from here on out.

    Show your thanks! Maintaining plugins like HeroChat is very nearly a full time job. If you enjoy my plugins and appreciate the support I provide, then please consider providing some support of your own. Donating even a tiny amount keeps me motivated and makes me feel loved so go ahead and donate!

    What is HeroChat? HeroChat brings a multiple channel system to Minecraft. Through the use of highly customizable channels, even the largest of servers can have manageable and readable chat.

    • Chat channels
      • Highly configurable
      • Public, private and password protected channels
      • Configurable custom message formatting including colors and health bars
      • Channel moderation
      • Local channels
    • Ignore lists
    • Regex-based censorship
    • User setting persistence
      • Automatically saves your settings when you log out
    • Permissions integration
      • Prefixes and suffixes
      • Restrict joining and speaking in channels
      • Restrict important commands
    • CraftIRC integration
      • Relay messages between Minecraft and IRC
      • Configurable links between in-game and IRC channels
    How do I install it? Take a look at the installation and configuration wiki found here.

    How do I use it? Take a look at the usage wiki found here.

    A Message to Users
    Thanks for all your support! I will do my best to keep this plugin updated and bug free. If you have any issues or feature requests, feel free to either leave a message here or find me in #herochat on EsperNet.

    Extra special thanks to my donors: TheYeti, playnight

    Change Log
    Show change history (open)

    Version 4.10.3
    • Fixed players not rejoining private channels when Permissions isn't loaded first.
    Version 4.10.2

    • Fixed a bug with {group} when not using Permissions
    Version 4.10.1

    • Fixed a bug with CraftIRC join/leave events ignoring the join-messages option
    • Added the {group} tag
    • Added the {groupprefix} tag
    • Added the {groupsuffix} tag
    Version 4.10.0

    • Added the separate-chat-log option
    Version 4.9.0

    • Renamed the global craftIRC-tag option to craftIRC-prefix to avoid confusion
    • Replaced the channel specific craftIRC-tags option with game-to-IRC and IRC-to-game to allow one-way communication
    Version 4.8.11

    • Added color support for the irc-tag
    Version 4.8.10

    • Fixed a bug with privileged channels and reloads
    Version 4.8.9

    • Added the local-distance option to set the local distance on a per-channel basis
    Version 4.8.8

    • Removed debugging code I left in accidentally
    Version 4.8.7

    • Fixed an infinite loop with certain censors
    Version 4.8.6

    • Updated for CraftBukkit 612
    Version 4.8.5

    • Updated for CraftBukkit 602
    Version 4.8.4

    • Added a permissions check before rejoining channels during a /ch reload
    Version 4.8.3

    • User settings are now saved before /ch reload does its thing
    Version 4.8.2

    • Added one-time tells to the /tell command
    • Added the {receiver} tag for use in tell formats
    Version 4.8.1

    • Changing focus now ends /tell conversations
    Version 4.8.0

    • Added the cross-world-chat channel option
    • Separated user data into multiple files
    • Added the /ignore alias for /ch ignore back in
    Version 4.7.6

    • Minor improvement to command handling
    Version 4.7.5

    • Minor fix for certain command specific help pages
    • Added global toggle (toggles all channels) to /ch toggle
    Version 4.7.4

    • Minor internal change to how format tags work
    • Minor change to how messages are sent to CraftIRC (allows player specific tags such as {prefix})
    Version 4.7.3

    • Fixed issue with CraftIRC messages being repeated in IRC
    Version 4.7.2

    • Fixed a bug where /qm g ? would show the command help rather than sending a message
    Version 4.7.1

    • Fixed a minor formatting bug regarding join/leave messages in the console
    Version 4.7.0

    • Added the /tell command to create private conversations
    • Added the incoming-tell-format and outgoing-tell-format options to the config
    Version 4.6.0

    • Added the /ch toggle command to allow temporary enabling/disabling of channels
    Version 4.5.0

    • Added custom replacements to the censor feature in the format 'censoredword;replacement'
    • Added the 'herochat.color' permission to allow players to use colors on the fly in their messages
    • Added the mute (per channel) and gmute (global) commands
    • Revamped help menu
    • Added command specific help. Type /<command> ? to use it (ie. /ch create ?)
    Version 4.4.3

    • Fixed a bug when creating a channel with all 5 arguments provided
    Version 4.4.2

    • Improved command handling
    • Fixed a bug where commands longer than the actual commands were being accepted
    • Removed the {color.COLOR} tags - use the usual &c colors now
    • Replaced the {color.CHANNEL} tag with {color}
    Version 4.4.1

    • Fixed a bug with colors in message formats containing underscores
    Version 4.4.0

    • Added regex based word censor
    Version 4.3.7

    • Fixed any and all line wrapping issues (thanks to Bukkit for fixing MC's color line-wrapping bug)
    Version 4.3.6

    • Added the reserved channel name list back in
    • Fixed a potential issue with the /<channel> <message> shortcut command
    Version 4.3.5

    • A default configuration file is now created if you do not have one
    Version 4.3.4

    • Removed the DEBUG message I left in
    Version 4.3.3

    • Fixed line wrapping issues related to Finnish characters.
    Version 4.3.2

    • Fixed the ignore feature
    Version 4.3.1

    • Quick messaging now also relays to IRC
    • Added an option to configure the format for game->IRC messages
    Version 4.3.0

    • Added CraftIRC support!
    Version 4.2.1

    • Updated the help command to reflect the password additions
    Version 4.2.0

    • Added passworded channels
    • Updated /ch create command to allow passworded channel creation
    Version 4.1.6

    • Fixed a bug related to negative health values.
    Version 4.1.5

    • Fixed an error when using custom display names.
    Version 4.1.4

    • Added full error reporting to Permissions issues.
    Version 4.1.2

    • Added licensing information to source and original post.
    Version 4.1.1

    • Finally found the cause of the line wrapping bug. It's fixed now.
    • Implemented stricter version checking for Permissions. HeroChat will disable itself it the right version isn't found.
    Version 4.1.0

    • Added a message for the plugin's onDisable() method.
    • Re-implemented the old quick message feature.
    • Added world specific channels.
    • Fixed the /ch reload command.
    • Added the {world} and {healthbar} tags.
    • Added an overloaded sendMessage for other plugins to use.
    Version 4.0.2

    • Minor change to make HeroChat compatible with future Permissions version names
    Version 4.0.1

    • Fixed a bug when creating channels without specifying a color
    • Decided on a more logical version naming scheme
    Version 4.00

    • Major internal rewrite
    • Added error handling around Permissions to help identify issues with Permissions configs
    • Temporarily removed iChat support
    • Updated for new versions of Permissions
    • The old /ch channels command is now /ch list
    • The old /ch list command is now /ch who
    Version 3.21

    • Another attempt to fix line wrapping.
    Version 3.20

    • Fixed an issue with the /ch remove command.
    Version 3.19

    • Minor adjustment to line wrapping.
    Version 3.18

    • Moved command handling to onCommand.
    • Removed replaced old quick messaging behavior with /qm <channel> <message>.
    • Reworked /ch create command.
    • Added special /ch help create menu.
    • Updated to add Permissions 2.4 support.
    • Removed GroupManager support.
    Version 3.17

    • Fixed banning and kicking players again.
    Version 3.16

    • Players are no longer able to speak in a channel after being kicked or banned from it.
    Version 3.15

    • Added configurable option that defines the tag used to prefix all plugin messages - defaults to [HeroChat]
    Version 3.14

    • Added support for {healthbar} tags in prefixes and suffixes
    Version 3.13

    • Added support for GroupManager. Permissions should still work though!
    Version 3.12

    • Minor internal changes
    Version 3.08

    • Updated to meet new Bukkit standards
    • Fixed long constructor spam
    Version 3.07

    • Added support for other plugins to send messages to channels without a Player object
    • Bug Fix: another attempt to work around the local chat location issues
    Version 3.06

    • Bug Fix: other plugin commands should work again
    Version 3.05

    • Bug Fix: accidentally forgot to set loaded channels to saved
    Version 3.04

    • Added checks for cancelled events.
    • Bug Fix: channels are now only saved if the "saved" option is added
    Version 3.03

    • Bug fix: local channels should REALLY save and work correctly - seriously.
    • Bug fix: the /ch reload command no longer crashes the client
    Version 3.02

    • Bug fix: local channels should now save correctly.
    Version 3.01

    • Bug fix: fixed missing permissions check when automatically joining channels the first time a user enters the server
    Version 3.00

    • Added optional join/leave messages.
    • Channel moderators can now delete their own channels.
    • Channel moderators can now ban users preemptively, even if they aren't online.
    • All user settings are now saved across logins.
    • Removed the /ch auto and /ch default commands as they are now obsolete.
    • Configurations are now stored in a different file with a slightly different format. Old data.yml files are converted automatically to assist in this change.
    Version 2.67

    • Bug fix: issue with /ch list
    • Bug fix: issue with /ch mod
    Version 2.66

    • Bug fix: fixed an issue where players couldn't toggle off their personal autojoins
    Version 2.65

    • Bug fix: forgot to include plugin.yml in the jar last build
    Version 2.64

    • Fixed censor color code formatting
    Version 2.63

    • Cleaned up code a bit
    Version 2.62

    • Improved line wrapping so the last color of the first line is reapplied for each subsequent line
    Version 2.61

    • Players can now add channels to auto-join with the /ch auto command
    • Minor bug fixes
    Version 2.53

    • Actually removed channel joining messages when plugin is enabled (silly typos)
    Version 2.52

    • Removed channel joining messages when plugin is enabled (or externally reloaded)
    Version 2.51

    • Fixed rejoining default channels when reloading the plugin via Essentials
    Version 2.50

    • Added health bar support from iChat (iChat required)
    • Bug fixes
    Version 2.42

    • Minor bug fix to improve player nickname support
    Version 2.41

    • The join, leave and ignore commands can now also be accessed using /ch join, /ch leave and /ch ignore, respectively
    Version 2.40

    • Fixed major bug with /ch reload command
    • Message formatting now uses Player.getDisplayName() instead of Player.getName()
    Version 2.33

    • More bug fixes (fixed channels not being checked for join permissions when attempting to autojoin channels at startup)
    Version 2.32

    • Various bug fixes
    Version 2.31

    • Prefixes and suffixes can now be user-specific
    Version 2.30

    • Slight configuration file restructuring (I promise this will be one of the last times this occurs)
    • Channels can now have restricted join and speak privileges based on permission groups
    • Channels can choose to override the default format string
    • Minor bug fixes
    Version 2.20

    • Console logging added.
    Version 2.10

    • Fixed bug so that message formatting works properly
    • Hidden channels are now hidden from the channel list even if you're in them
    Version 2.00

    • Massive restructuring of code
    • Redone config files - make sure to read the new configuration section
    • Channel moderation added (/ch kick, /ch ban, /ch mod)
    • Custom message formatting added
    • Local channel distance is now adjustable
    • More bug fixes
    Version 1.10

    • Added the /ch reload command
    • Improved suffix support
    • Improved multi-line message support
    • Various minor bug fixes
    Version 1.00

    • Initial public release!
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    @Xemnas33, I can't say why it's setting offtopic as your default without seeing your config file. Check the defaultChannel: line in your config. Make sure it is followed by the channel you want to set as the default and is spelled correctly. I apologize for the naming confusion. I really need to standardize both the command and the config to the same system for colors - this is a high priority at the moment.
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    Thank you for the quick reply & fix & feature!

    Well, if it works I can now color the Nick in any way I wish and have the text white (set all channels to color White and only modify the {Nick} with color.COLOR) Will go and test it.

    One more little thing, and then I am just about happy: Any way that chat is being shown in the console again? Currently nothing is logged, and I love my logs for disputes ;)
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    Yep set as default but I haven't touched the file before.
    Well fixed it now. Also is there anyway to get the chat text to appear as the person's colour set in permissions? But still have the tag as the channel colour?

    So say it would have [G] in green and then [Admin] Xemnas33:text here all in red(or whatever colour is set for that group)
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    You did see that with 2.0 the whole channel formatting changed and now uses a new file in Yaml format? Reread the OP ;)
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    Ah thanks(silly me :p )It works fine anyway updated it now :)
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    Quick addendum: Having constant crashes of the plugin on 2.1 and cb b164

    Jan 28, 2011 6:35:40 PM org.bukkit.plugin.SimplePluginManager callEvent
    SEVERE: Could not pass event PLAYER_CHAT to HeroChat

    Didnt happen on 2.0
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    would it be possible to add the option to password protect a channel or something? It'd be awesome if we could make a Mod only channel or something for private discussions. Thanks!
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    This. Or can it be set to that only certain ranks can access certain channels? Our server loved this in hmod
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    Currently there is an issue on b163-164 that has the /reload feature breaking all plugins. If you use those builds - it will not work until one or the other is updated.
    --- merged: Jan 28, 2011 6:29 PM ---
    This is already possible - use hidden channels.
    --- merged: Jan 28, 2011 6:30 PM ---
    Our goal is to make this plugin as LIGHTWEIGHT as possible without adding in unneeded or unwanted features while retaining the multi-channel capability. The more advanced a plugin becomes the more likely it will break every single update. Following the same format as ChatChannels it wasnt updated since Nov 09 and lasted throughout the death of HMOD - we are going for that same idea.
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    Ah I see, yes, I went back to b161 or so now.

    Doesnt reduce my love for this plugin ;) Only console-logging please :)
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    It will be fixed, our biggest concern is not having a plugin that breaks every update - a chat plugin needs to be the most stable ones and still retain the needed features, its a WIP. Console logging should be in soon.
    --- merged: Jan 28, 2011 7:44 PM ---
    An update - I have tested this 2.1 on v161 and it is running fine - although some of the issues previously will be sorted - and we will accommodate and update for the newest releases.
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    @GmK, Console logging should be added by the end of the day if not sooner.
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    Also - A fix for the nasty console spam has been made. Thanks for the testing - this plugin will become more refined with good feedback like yours, GMK
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    Another minor update has been released to add console logging. All HeroChat messages will be posted to the console with the [HEROCHAT] prefix. Messages are posted in a stripped-down format with only the channel nickname, player and message included.

    I will add custom player-based prefixes and suffixes (which override their group counterparts) as soon as I get a clarification on something from Nijikokun.

    Version 2.2
    • Console logging added.
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    Ah I see thanks but odd things are happening :S
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    Read the error log - you can see that this isnt related to HeroChat.

    One person in your permissions list is assigned to a non-existant group, or something else is wrong with permissions.

    For me it was that an user was assigned to the 'miner' group, while it should have been 'Miners'.
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    Somehow it managed to delete the admin title really confused there as I have no recollection of doing so :S

    I think i'm going to go get some coffee and clear my head then stop deleting things >.<
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    @Xemnas33, as GmK stated, the error is coming from an error in your Permissions/config.yml file, so it's not HeroChat related.
    --- merged: Jan 29, 2011 6:35 AM ---
    New version uploaded!

    This latest build finally includes the much requested channel joining and speaking privileges based on Permissions groups. Please read the official changes and the updated configuration section. Your old configs must be modified to match the new standard!

    Version 2.3
    • Slight configuration file restructuring (I promise this will be one of the last times this occurs)
    • Channels can now have restricted join and speak privileges based on permission groups
    • Channels can choose to override the default format string
    • Minor bug fixes
    --- merged: Jan 29, 2011 7:37 AM ---
    Yet another - albeit small - update!

    Version 2.31
    • Prefixes and suffixes can now be user-specific
    --- merged: Jan 29, 2011 7:56 AM ---
    And of course I managed to break a few things, so here's another small update with bug fixes.

    Version 2.32
    • Various Bug fixes
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    Fantastic update - and works like a charm now! Especially the hidden channels / alert things and such, and the user-specific prefixes.

    I know I have many requests, so disregard the following if you deem it unnecessary: Could there be an option that certain groups autojoin a channel on login, while others dont?

    I was thinking of the e.g. Global channel. I dont want the 'normal' users to autojoin that, but my Ops and Mods and whatnot to do so. Currently I can make them autojoin a channel, but that forbids the others to join that channel as well.

    That would be lovely :)
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    More fixes are in..

    Fixed some permission issues with joining and autojoining in certain groups - good times. Test it out!
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    Fixed a major reloading bug and started using getDisplayName() to support other plugins.

    Version 2.40
    • Fixed major bug with /ch reload command
    • Message formatting now uses Player.getDisplayName() instead of Player.getName()
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    Hi unfortunatley this clashes with the war plugin as both use the /leave command
    using /leave helpme gives me a message about the war plugin. I really like this plugin but I love the war plugin too =/
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    @Xemnas33, I've added support for commands to have multiple aliases to help avoid this and other similar potential issues. See the change log for details.

    Version 2.41
    • The join, leave and ignore commands can now also be accessed using /ch join, /ch leave and /ch ignore, respectively
    --- merged: Jan 29, 2011 11:11 PM ---
    The HeroCraft server has completed the move to 1.2 and is now officially using HeroChat. While the users seem very pleased with the plugin so far, I'm still interested in seeing what other feature ideas anyone may have.

    Let me know if your server supports HeroChat and how it's handling!
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    For some reason, after downloading v2.41, my admin prefix doesnt show up. All the other prefixes work, accept the admin one, which is the 6th group. It works on v2.2, but no matter what i change the admin group prefix to, it shows up as Default.
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    @Retricide, I'll need more information to diagnose your issue. Upload the relevant portion of your Permissions config to pastebin and post a link here.
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    Since updating to 2.41 all text on any channel shows you as Default group. This is a bug in the release, not a config issue.
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    2.41 works fine for me with groups I did have a problem where it wouldn't show my writing but logging out fixed that.
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    @MatCat, there are multiple servers running version 2.41 with groups working flawlessly. Post your configs or I can't help you. Spewing such blatantly stubborn and ignorant statements won't help you.
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    I will post config but Essentials rewrites it on the fly... so it's not like I can do much about it's structure. Wasn't trying to be ignorant just stating that I didn't think it would be possible for the yml file to be wrong with Essentials rewriting it.
    --- merged: Jan 30, 2011 3:56 AM ---
    Ok here is the link
    --- merged: Jan 30, 2011 3:59 AM ---
    Yeah I noticed whenever the plugin is reloaded you have to type the /channame <text> to see your text again for every channel
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    Once again, all the other prefixes work, just admin doesnt. I'm pretty sure there aren't any errors in the config, but who knows.

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