I've been searching around the forums how to change the map time without any good results except for the 'extendday' mech, which hasn't got a released source. I would really appreciate it if someone would tell me how to change the time while not using the 'time set' parameter.
Hey, thanks for your reply While I tried this I got an error, I also tried import org.bukkit.World; error (Move your mouse to reveal the content) error (open) error (close) Cannot make static reference to non-static method setTime(long) from the type World. code (Move your mouse to reveal the content) code (open) code (close) long i = 12000; org.bukkit.World.setTime(12000);
It's not clientside only, it just gets the world the player (assuming it's a player) is in and sets that world's time.