First off, this is NOT a plugin, but a code snippit, that i need. Sorry if this is in the wrong thread, I couldn't find where else to put it. I need to teleport a player when he would die, but if they are in the respawn screen, they are technically not in the world, and an NPE is returned. So, I need to check when a player is damaged and see if they would die from that strike. If they would, heal them, and then teleport them to where ever. I can do the teleporting and healing, I just can't figure out how to check if a player is about to die. Thanks!
EntityDamageByEntityEvent Check the damage Check the hp remaining Compare. Btw this thread should go under plugin development.
Scyntrus OK, i wasnt sure if it should go there since i was asking for stuff. I got it working! I didn't know there was a .getDamage()