Solved Cannot Enable Creeper Explosions in a Specific World Using World Guard and MultiVerse

Discussion in 'Bukkit Help' started by CynicalSurvivor, Mar 6, 2013.

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    CynicalSurvivor

    Hey,

    I'm currently in the process of setting up a separate world on a server where creeper explosions NEED to be enabled. The problem we are having is that in the main world, Creeper explosions are Disabled. For some reason, the general rule seems to override the specific config that we have entered for the new world (using multiverse).

    We feel that WorldGuard is not reading the config file for that specific world. The specific world rules are not overriding the main rules (which they should be).

    Any Help?


    Cheers,

    -Sam
     
  2. if you have disabled creeper explosions in the main world guard config, they will be disabled globally (all worlds)
    to enable or disable creeper explosions for a select world, find your world name in the worlds folder in world guard and add this to the config.yml you find there
    Code:
    ignition:
        block-tnt: false
        block-tnt-block-damage: false
        block-lighter: false
    fire:
        disable-lava-fire-spread: false
        disable-all-fire-spread: false
        disable-fire-spread-blocks: []
        lava-spread-blocks: []
    mobs:
        block-creeper-explosions: false
        block-creeper-block-damage: false
        block-enderdragon-block-damage: true
        block-fireball-explosions: false
        block-fireball-block-damage: false
        anti-wolf-dumbness: false
        disable-enderman-griefing: true
        block-painting-destroy: false
        block-plugin-spawning: true
        block-creature-spawn: []
        block-wither-explosions: false
        block-wither-block-damage: false
        block-wither-skull-explosions: false
        block-wither-skull-block-damage: false
        block-item-frame-destroy: false
        block-above-ground-slimes: false
    world guard will load this first, so these settings will take effect for the world you put them in, the global settings will only affect worlds that don't have a "specific" config in its world folder or that are missing parts in the specific configs.
    e.g. if i left the fire config settings out, they would be taken from the global config instead (which i have set to disable fire), so, creepers and tnt would be able to explode, but fire wouldn't spread.

    ask if you need more clarification :-D
     
    CynicalSurvivor likes this.
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    CynicalSurvivor


    Thanks Very, Very Much! Problem Solved :D
     
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