I just started a new map and I haven't seen a legit mob walking around for a few irl days. Code: # This is the main configuration file for Bukkit. # As you can see, there's actually not that much to configure without any plugins. # For a reference for any variable inside this file, check out the bukkit wiki at # http://wiki.bukkit.org/Bukkit.yml settings: allow-end: true warn-on-overload: false permissions-file: permissions.yml update-folder: update ping-packet-limit: 100 use-exact-login-location: true plugin-profiling: true connection-throttle: 4000 query-plugins: true deprecated-verbose: default shutdown-message: Server closed o-o restart-script-location: start.bat timeout-time: 300 restart-on-crash: true filter-unsafe-ips: true whitelist-message: Server whitelisted for fixes! log-commands: true command-complete: true spam-exclusions: - /skill spawn-limits: monsters: 10 animals: 15 water-animals: 5 ambient: 10 chunk-gc: period-in-ticks: 600 load-threshold: 0 ticks-per: animal-spawns: 50 monster-spawns: 50 autosave: 600 auto-updater: enabled: true on-broken: - warn-console - warn-ops on-update: - warn-console - warn-ops preferred-channel: rb host: dl.bukkit.org suggest-channels: true database: username: xxxxxx isolation: SERIALIZABLE driver: com.mysql.jdbc.Driver password: xxxxxxxx url: jdbc:mysql://xxxxxx/xxxxx aliases: icanhasbukkit: - version savestop: - save-all - save-all - save-all - stop perms: - permissions The spawns thing and tick confuses me. Do I have them wrong?
That could be your problem, not an expert, but it looks like you have limited the number of monsters in the world to 10. If I am wrong correct me more knowledgeable people xD
You changed both the limit and the tick rate for when monsters spawn, no wonder you don't see any. spawn-limits: monsters is 70 default, and the ticks-per monster-spawns is 1 default. Every tick, 20 times per second, the server will check if it needs to spawn a monster somewhere. Your setting means that your server does this 50 times less than default. Btw, animals-spawns should be 400, no need to change that to 50. Just start a new, blank craftbukkit server in a temp directory, let it generate a default bukkit.yml and use this. And make sure you didn't change view-distance in server.properties, a value below 10 affects mob spawn rate as well.