Hi I still have a little problem. I try to do a little countdown on the exp bar of the game. I put in a run () function. The function brings up to date the level but only when the program exits the run function, I do not understand ... Code: Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() { public void run() { for(int i = 10; i>0; i--){ for(Player p : Bukkit.getOnlinePlayers()) { System.out.println(i); if (online != 1) { break; } if (i < 6 && i > 0) { sendTitle(p, Integer.toString(i), "", 5, 10, 5); } p.setLevel(i); try { Thread.sleep(1000); } catch(InterruptedException ex) { Thread.currentThread().interrupt(); } } } } }, 20L); Thanks
scheduleSyncDelayedTask doesn't run on another thread, as far as I know, so using Thread.sleep like that is just going to stall your main thread for 10 seconds. You should look up scheduleSyncRepeatingTask instead.