Plugin category: Economy Minecraft version: 1.14 Suggested name: AutoBounty What I want: A plugin where bounties are automatically given every certain amount of time to a random player as long as certain requirements are met. There's a lot of bounty plugins out there but none that automatically give bounties, they all rely on players. So I want this plugin to: 1) Give a bounty of a certain amount of money depending on the player's kill streak. ($1,000 per kill, so if a player has a kill streak of 13 the bounty will be $13,000) to a random player who meets the requirements 2) Only give to players who meet the requirements (Has to have a kill streak of 5 or higher). So out of all the players that have a kill streak of 5 or higher, one will be picked and will get a bounty depending on their kill streak. (Lowest possible bounty is therefore $5,000) 3) Prevention of cheating. Players could team up and repeatedly kill each other to build up an insane kill streak and have a chance of getting a really high bounty, so there should be a max bounty ($50,000) so even if a player has a kill streak of 51 or higher, they will only receive a bounty of $50,000. 4) Set another bounty after a certain amount of time has passed (45 minutes). (Since the expire time is 20 minutes, there can only be one bounty active at a time) 5) Chat announcements. Once the player gets the bounty it'll announce in chat who has the bounty and for how much it is. This is the format that I would love: Example: Also when a bounty is claimed: Example if I survive the expire time and get my own bounty (explained in #6): Example if someone kills me and claims the bounty: If someone leaves the server with a bounty: Example: Whoever gets rewarded the money will also receive '$<money> has been added to your account.' in light green. 6) There is also an expire time of the bounty (20 minutes). If a player kills the bounty owner then the player that killed the bounty owner will get the money, if the bounty owner survives for the bounty expire time (20 minutes), the money is rewarded to the bounty owner. 7) If the bounty owner leaves the server the bounty goes away. Also, I need it to be impossible for the bounty owner to go to spawn of my server and just wait 20 minutes to get the money, so he can't be able to teleport within the 20 minutes he has the bounty, so /spawn and /warp need to be disabled or just make teleporting disabled for him if that's possible (Unless he's at spawn which is explained now). However, if a person receives a bounty at spawn they will get a certain amount of time to get out of spawn until the bounty goes away (5 minutes). If they stay at spawn for 5 minutes the bounty will go away and nothing will be announced (it will just be a wasted bounty really), if they leave spawn then the bounty will begin (teleportation will be disabled and it will announce the bounty in chat as stated in #5). It would be great if I could define the spawn as XYZ to XYZ in the config so the plugin knows exactly what area the bounty owner has to leave for the bounty to begin. 8) There needs to be a combat log prevention so if the bounty owner leaves within a certain amount of time of the last hit of another player (1 minute), the player who hit the bounty owner last will receive the reward. 9) If possible a config would be great so I can change the different variables such as: Money per kill, lowest kill streak to be able to get a bounty, max bounty, how often a bounty is added, the bounty expire time, the time they get to leave spawn before the bounty goes away, the location of spawn (XYZ to XYZ), how long the combat log prevention lasts, and disabled commands while a player has a bounty (to prevent not only teleportation but any other things that may show up as a problem). I use PVPStats as my plugin for kill streaks (https://dev.bukkit.org/projects/pvp-stats) and Essentials for my economy plugin. If you were to want to be more independent and keep track of kill streaks in this plugin, that'll be fine. They both should have the same numbers for kill streaks if everything is working properly. 10) I also use CrispyBoard as my scoreboards plugin so a place holder (%bounty%) for that would be nice so I can have a player's current bounty shown in their scoreboard (If they don't have a bounty it would be 0). As well as a place holder (%time_left%), so if you don't have a bounty it would be 00:00 but if you do it'll be how much time is left. For example, if there was 15 minutes and 35 seconds left it would be (15:35). 11) Finally, the only command I have in mind is /bounty which would say in chat the player who has the bounty, how much the bounty is worth, and how much time is left. Like this: Example: If there isn't a bounty active, it will have the top and bottom line with 'No active bounties!' in the middle in light red. I know this is A LOT to ask for but hopefully someone out there will give it a shot Thank you so, so much! I will be checking replies frequently in case there is something I missed. Ideas for commands: /bounty - Sends message in chat as stated in #11 Ideas for permissions: AutoBounty.command - Permission to use /bounty (Anyone will be able to receive a bounty given they have a kill streak of at least 5 and anyone is able to claim a bounty as well) When I'd like it by: September 22, but this is a lot to ask for and will probably take quite a while so anytime is greatly appreciated!