[ADMN/SEC] VanishNoPacket 3.14.2 - Invisibility made easy! [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by mbaxter, Aug 16, 2011.

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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    Anyone that can see you has the permission vanish.see. Are the people seeing you perhaps ops?
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    they are ops...that would explain it
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    Everytime i join i auto be vanished is there away around this?
    if not could you make that configureable
    so say if i set it to true everytime i join i am vanished
    if i set it to false everytime i join join normally
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    You will only join autovanished if you have given yourself the permission node for it. Check out the permission nodes documentation :)
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    yes but is there away to configure so i'm not vanished when i log in (i have all the commands)
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    Don't give yourself the permission node to join vanished.
    i hate it when u go vanish / go off vanish -> HUGE EXPLOSION... i hate it! make it toggle: on or off and can change in config. I WANT NO EFFECTS
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    If you don't want it then why did you explicitly give yourself vanish.explode
  9. ive not given that myself? :D thats the point. now i can set ^vanish.explode
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    If you are exploding, then you gave yourself the node for that. Or vanish.* and didn't read the changelog/documentation.
  11. i got the vanish.* node,i cant use ^vanish.explode coz it doesnt seem to work. . . i just let it explode then, i just say its riddicilous, not a "silent" way to go hiding.
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    Don't give yourself vanish.* if you don't want everything it gives you. Just manually assign the few extra permissions you want from vanish.* that vanish.standard doesn't give :)
  13. i want to have owner & mods to have all possible commands in use etc.
    I leave the explosion, i wonder though why ^ <- doesnt work there :E
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    15:34:52 [SEVERE] java.lang.NullPointerException
    15:34:52 [SEVERE]    at org.kitteh.vanish.metrics.Metrics.postPlugin(Metrics.java:520)
    15:34:52 [SEVERE]    at org.kitteh.vanish.metrics.Metrics.access$000(Metrics.java:43)
    15:34:52 [SEVERE]    at org.kitteh.vanish.metrics.Metrics$1.run(Metrics.java:352)
    15:34:52 [SEVERE]    at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
    15:34:52 [SEVERE]    at java.lang.Thread.run(Thread.java:680)
    I think this belongs to vanishNoPacket.. please help me or explain this?
    Am using bukkit 1.2.5 r1
    and vanish 3.7
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    Known issue, you can safely ignore it.

    Version 3.8.1 released

    Some nice fixes

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 14, 2016
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    I've been using vanishnopacket for about a month now and I really love this plugin and I think it has a lot to offer; however, I have two slightly large requests that would help optimize the plugin's usability. I know these two fixes would save me hours, and I feel that others would probably benefit from them as well.

    An in-game command list/help list

    This seems like a relatively easy thing to create and it would save your users tons of time and make the plugin much more usable by allowing them to just do a /v help or /v commands to see what they can do with the plugin. I feel that some of the cool features of the plugin are being hidden because you have to go to the dev page and look up commands manually.

    Expand the config file

    The ability to globally toggle lightning/tnt on vanish, whether nointeract is on or off by default, whether OP's join vanished, etc. through the config file instead of having to manually go into each permissions file on each world and allow/deny each user the correct permissions node would be A+. If you could make the config file editable in-game that would be even cooler.

    Also, one minor bug: the new lightning barrage sets things around me on fire (fences, grass, etc.) I'm not sure if the fire spreads or not because I have fire spreading disabled via essentials, but if it does it could be a big issue. The fire goes away after the chunk unloads so it isn't a very big problem for me, just a nuisance. Thanks for making an awesome plugin.
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    Please I know you say to change from vanish.* to customizing it for our need but the lightning thing is so obnoxious. By no means am I saying anything about you, certainly not, I quite enjoy the plugin but it is just so incredibly annoying.
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    CraftBukkit version:1.2.3 R1
    VanishNoPacket version:3.8.1
    Problem: People can see me when i go invisible but it says iv vanished please help!!!
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    Ok so I have this as my admins permissions

    rank: '10'
    prefix: '&f[&1Admin&f]'
    - '*'
    - vanish.standard
    - vanish.joinwithoutannounce
    - vanish.joinvanished
    - vanish.silentquit
    - vanish.vanish
    - vanish.statusupdates
    - vanish.adminalerts

    Im not sure if those over lap but I was trying to rid my server of the obnoxious lightning barrage and yet it still happens. Please tell me what I need to change. Thanks
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    Boaaa i hate the fire :mad:
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    I second some of the posts above, how do I get rid of the fire and lightning? Its not very vanished when everyone can hear and see the lightning and fire :S
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    I know everybody else is saying this, but please add a /vanish toggle lightning/poof/explosion
    I'm op, and therefore i can't just remove vanish.*

    But other than this, i love this plugin and depending on it, so keep up the great job you are doing :D
  23. Actually, this is a client side thing, it doesn't actually light the surrounding blocks on fire. At least it didn't on my testing server. :)

    Using PEX? Make the * node come last. :)

    Negate the nodes that enable those things in your permissions. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 14, 2016
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    Tried it and it did not work, also tried not opping myself. Any other suggestions?
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    can we disable the lighning + fire ?? thats rly annoying!
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    I agree with all of the above posts. Fire and Lighting, please remove.
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    Where can I download the old vanish ? I dislike the explotion etc xD I been trying to remove the perms but "-" doesnt seem to do the job so I would like to downgrade thanks again,

    ps having a huge explotion,fire and lighting to announce you logging doesnt make sence to anyone that uses vanish
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    How do I turn off the lightning?
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    Ok I really really really dislike the explosion/smoke/fire every time I log in or /vanish.

    I DO NOT want to hear "well you shouldn't have given yourself those permissions", guess what I didn't give them to myself on purpose. I use Permissions, guess what the little '*' permissions that I give to myself and admin automatically gives me and my Admin ALL permissions. That means we don't get to pick and choose and don't tell me "don't use the '*' then just use the permissions you want", guess what that is ALOT of permissions my permissions file would be 9 miles long if I did that.

    Great mod, except for the explosions/smoke/fire bit.
    DarkDanny and callumpy like this.
  30. I'm afraid you are doing something wrong then. I'm using PEX with VNP and I've got the explosion and lightening effects disabled with a * node in play. :)

    Permissions, as in the old and discontinued permissions 2/3? This plugin only supports superperms, that's probably why it's not working for you. If you are using that permissions plugin, you really need to update to something current and maintained. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 14, 2016

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