Inactive [ADMN/MECH] EnchantLimiter v1.2 - Limit Enchantments [1.4.6 R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by guyag, Dec 1, 2012.

  1. Offline

    guyag

    Some servers wish to limit the enchants that are available to players. This plugin allows them to.

    BukkitDev

    Supported Enchantments:
    Swords:
    - Sharpness
    - Fire Aspect
    - Knockback
    Armour:
    - Protection
    - Fire Protection
    - Projectile Protection
    - Thorns
    Bows:
    - Power
    - Flame
    - Punch

    Functionality
    • If there is an existing item with an enchant which is not allowed with this plugin, it will be scaled down.
    • Players will not be able to enchant an item above the specified levels in the config file
    Unfortunately there is no API functionality to disable combining on anvils. However once the items are made they will be scaled down, so no worries there.

    To do
    • Add functionality for other enchantments
    • Ensure the configuration reloading command actually works.
    • Bug - if too many enchants are disabled and someone tries to enchant, it will sometimes not enchant an item but take the levels of XP.
    Changelog
    V1.2
    - Updated for 1.4.6 - add Thorns enchant
    V1.1
    - Disallowed items can no longer be enchanted
    - Added knockback and punch enchants to config file
    V1.0
    - Initial Release

    Source
     
  2. Offline

    MissingScrews

    is there/will there be a release for this soon?
     
  3. Offline

    guyag

    Releases are all on bukkitdev.
     
  4. Offline

    MissingScrews

    Found them. Please add multiworld support. Good plug-in!
     
  5. Offline

    guyag

    Multiworld support in that it's only enabled for some worlds?
     
  6. Offline

    MissingScrews

    I run a multiverse server. One world uses factions and I'm trying to limit Enchants to make it easier for new players to catch up. Other worlds have automated arenas so everyone can start out with the enchants I specify so it doesn't matter if the player is new or not.

    So enabled only for some worlds is good, but it would be better to have a config for each world that can specify which enchant levels that world can use.
     

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