Inactive [ADMN] JezusMode - Better Godmode [1.2.5-R0.2]

Discussion in 'Inactive/Unsupported Plugins' started by wannezz, Mar 12, 2012.

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    Blueberry Stand

    If I have creative, will it still look like I am being hit? (Since nothing happens when you get hit in creative mode.)
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    No, I'm sorry, it would be a nice feature, but I'm doing it with the PlayerDamageEvent, and if you are creative you don't het y damage, so JezusMode won't work...
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    Hey, do you need a video, i can make one for ya! :D;)
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    If you would like to, why not :)
    You can also make one for WelcomeRulezz...
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    Iz made you a little video ^.^

    You should use it in the Thread :)
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    Nice video, I will add it to my thread :)
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    Does it works with creative mode?
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    No, I'm sorry...
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    I do not know if this has changed but at current, damage is still done to armor that is being worn by the user. Also I find that there is no sound playing from fall damage. Are these issues fixable?

    One other really nice thing that could be added is the ability for tools to not degenerate in health. As in a an iron pickaxe with half health would jump up to full the moment it was used by a person with jezusmode on. Just an idea
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    Yes, armor is still having damage, I can't change this.
    There is also no sound playing from fall damage,... I could fix this one, but it you would loose 0.5 heart each time you get damaged.
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    Does this still worsk? I cannot thest it right now, so, if anybody is using this and want to share...
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    It's still working...
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    Could it be that you failed to write "Admin",because there is [ADMN]
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    could you make a shorter command like /jm or somthing

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