Adding extra health to a player

Discussion in 'Plugin Development' started by TGlev, Sep 5, 2014.

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    Dear Bukkit Developers,
    I am trying to add extra health to a player in Minecraft, but I want a huge number. Like 1000 hearts, if I use the setMaxHealth() method it will show the health of a player using the health bar. If you use a huge number like 1000 it will cover a big part of your screen. Is there any way to fix this? I just want a player to have a 1000 hearts, if its possible also displaying this under the playername, but this is possible with a scoreboard I belive.

    Sorry if my english is bad, it's not my native language. Please correct my english if I'm wrong.
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    TGlev One option is to use health scaling : Player#setHealthScale(double) and Player#getHealthScale()
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    Another option is to virtually give the player the 1k health. Make a damage listener and check if the player that has got 1000 health is damaged, then recount rthe damage and apply the recounted damage to him.
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