Code:java //My own method, not a built in one.public void setYaw(float degrees){ //Both these belong to EntityLiving this.yaw = degrees; //I believe this corresponds to the body this.aO = degrees; //This should correspond to the head} //And... just in case you want itpublic void lookAt(Location loc){ if(loc != null) { lastLookAt = loc; double d0 = loc.getX() - this.locX; double d1 = loc.getZ() - this.locZ; float f = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F; this.setYaw(f); }}