Library [1.8] ParticleEffect v1.7

Discussion in 'Resources' started by DarkBladee12, Jun 20, 2013.

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  1. Offline

    file10

    Yeah, I found that out after I asked you guys. But thanks anways :D
     
  2. Offline

    4thegame3

    Can you tell me why this code displays particles only for 20 blocks and then they disappear?
    Code:
            List<Entity> nearEntities = entity.getNearbyEntities(range, range, range);
            List<Player> nearPlayers = new ArrayList<Player>();
            for(Entity entity:nearEntities){
                if(entity instanceof Player)
                    nearPlayers.add((Player)entity);
            }
            effect.display(0F, 0F, 0F, effectMeta.getSpeed(), effectMeta.getAmount(), entity.getLocation(),nearPlayers);
     
  3. Offline

    Petersoj

    Hmm I seem to be having a problem with the radius even if I set the radius value to 50. I seems to only display in a 20 block radius or so. I am using Bukkit 1.8.8. Any Ideas?
     
  4. Offline

    Julian13loco

    Code:
    if(REDSTONE.containsKey(p.getName())){
            p.sendMessage(ChatColor.GREEN + "Particle Disabled!");
            Bukkit.getScheduler().cancelTask(REDSTONE.get(p.getName()));
            REDSTONE.remove(p.getName());
            return true;
            }
       
        int redstonetask = Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(this, new Runnable() {
            
            @Override
            public void run() {
            ParticleEffect.BLOCK_CRACK.display(new BlockData(Material.STONE, (byte) 0), 1F, 1F, 1F, 1F, 1, p.getLocation(), 30);   
            }
            }, 0, 1L);
            REDSTONE.put(p.getName(), redstonetask);
            
    @DarkBladee12 I got some problems with ParticleEffect Block Crack. When I use new BlockData it is red underlined. Hopefully you can help me!
     
  5. Offline

    mcdorli

    What does the IDE says? BTW.: You shouldn't use this lib. It's very easy to send packets yourself, and this library has some bad code in it.
     
  6. Offline

    Julian13loco

    @mcdorli it's says BlockData cannot be resolved to a type.
     
  7. Offline

    mcdorli

    I don't see any problem here. Try to save.
     
  8. Offline

    Julian13loco

    @mcdorli when I save it the error still stays there.
     
  9. Offline

    essem2

    you need to import <your package with the lib>.ParticleEffect.BlockData;
     
  10. Offline

    Julian13loco

  11. Offline

    kayc01

    I have used this library for my 1.8 plugin that is used on 1.7.10 servers that use a certain mod.
    The Lib works fine on my 1.7.9 test server, however it has been reported to not work on 1.7.10 cauldron servers.

    Do you know anything about this and is there any reason why it would work on 1.7.9 & 1.8 but not 1.7.10??
    Or do you have any 1.7.10 old classes please? I find Jenkins really hard to navigate but i still think they are all 1.8.

    Thanks, here was there error:
    http://pastebin.com/VgRthzhi

    There Server version:
    [​IMG]

    Thanks, please reply ASAP
     
  12. Offline

    mcdorli

    Cauldron is not 100% bukkit. That's it. There is no particle packet in it
     
  13. Lost my plugin along with the rewritten version of this library during a Windows reinstall (the one folder I forgot to backup :(). I've started rewriting it again, and I'm wondering if the whole point of the initialize() method in ParticlePacket is just for some laziness? If so, that would make a whole lot more sense that it did before I knew what laziness was :p
     
  14. Offline

    HeavyMine13

    How can I color my redstone :O?
     
  15. Offline

    Zombie_Striker

    @HeavyMine13
    Take a look at this class.
     
    HeavyMine13 likes this.
  16. Offline

    DarkBladee12

    @JjStAr992_Gaming
    The initialize Method is there, because you can call it when your plugin enables and catch the exception and then do something special like disabling it again or sending a warning message. That's also why it's public^^

    @mcdorli
    Tell me which parts of the code are bad and i'll work on making them better ;)
     
  17. Offline

    RyuZockt

    How can i make the REDSTONE Dust with different colors?
     
  18. Offline

    GamerzKing

    ParticleEffect.REDSTONE.display(new ParticleEffect.OrdinaryColor(Color.fromRGB(red, green, blue)), location1, 50);
     
  19. Offline

    electracraft023

    I get the error on
    Code:
    PacketType.PacketPlayOutWorldParticles
    PacketType isn't picking up anything.
    And that is in the ParticleEffect class.
     
    Last edited: Mar 31, 2016
  20. Offline

    thorvaldemar

    How would you make a particle force? You know like the command. For eksampel: /particle explode ~ ~ ~ 0 0 0 0.1 10 force
     
  21. Offline

    mcdorli

    I don't understand what ypu mean?
     
  22. Offline

    thorvaldemar

    If you type the command i wrote you can se the particles anywhere you are in the world, but if you're dont write the force you would only see the particles if you stand a few blocks away from them... So my quest is how i would do that with code... I hope you understood my question and thanks for answering :D
     
  23. Offline

    mcdorli

    Use Boolean.parseBoolean(<The last argument you got from the command>), this way you can get if the player typed in true or false, then you simply pass this to the constructor.
     
  24. Offline

    TheSporech

    Where do I download this?
     
  25. Offline

    mcdorli

    There's a link to a jenkins page at the end of the first paragraph.
     
  26. Offline

    thorvaldemar

    @mcdorli Again thanks for answering, but it wosen't that i ment. I just mean when your play the particles you can only see them a few blocks a away and my question is how do i do so i can see them from a far distance away???
    I'm really sorry if it was my bad english it's not my national langues ;)
     
  27. Offline

    mcdorli

    Set the visibility to very high. 256 (the default value) is 16 chunks, that should be enoug IMO.
     
  28. Offline

    thorvaldemar

    Ohhh... That is what range is. Now it all make sence. I thought it was how big the particle cloud should be, if you know what i mean... Thanks
     
  29. Offline

    TheSporech

    I tried it, the link doesn't work for me. Probably a connection issue.
     
  30. Offline

    TheSporech

    Nope, the link is broken. Anywhere else I can download?
     
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