1.8.1 CraftBukkit Bug thread

Discussion in 'Bukkit Discussion' started by jungalist81, Sep 22, 2011.

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    CraftBukkit 1.8.1 Bug thread

    The purpose of this thread is to discuss newly discovered errors (if they exist) with Craftbukkit 1.8.1. Like EvilSeph said, most of the plugins SHOULD BE FINE.

    To download the 1.8.1 CraftBukkit build, go here:

    I have tested these plugins:
    BorderGuard 4.11
    CommandBook 1.5.2
    PermissionsBukkit 1.2
    WorldEdit 4.6
    WorldGuard 5.2.2
    Multiverse-Core (not portal yet) 2.0
    MultiHome 0.9.7

    All the commands seem to be fine; they were even fine with the experimental builds. Let us know if you guys find any unexpected errors

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 19, 2016
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    When I create a new world via Bukkit there are a ridiculous amount of mobs/animals spawned. Before 1.8 it would be somewhere in the range of 80-120 in any given area (regardless of how many people are there). Now I am having numbers upwards of 400 (highest seen so far is 900+). I have had this happening with a naked Bukkit server (no plugins). It has been happening ever since the first dev. builds and continues to happen on the RB and newer dev. builds.

    It also seems that these mass spawns of mobs/animals happen occasionally when generating new chunks. The amount of lag it is generating makes the client literally unresponsive >.>. 1.7.3 with 30 plugins is running better than 1.8.1 with 0 plugins.
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    WorldGuard 5.2.2 seems to not stop my fire spread, even when its turned off! :(
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