its pretty useless as-is. unless you want to fly around, stop, stand, wait, fly around some more, stop, stand, wait.... no offense to the...
bug: pre-existing chunks out of site range do not get loaded while in flying mode with zombe (moving into those chunks) work around: exit flying...
Someone please post the .jar?
download link is dead @Lappy
drop spout
when i do that, all my group information is lost and i have to restore from a backup.
because i am often moving worlds in and out because i edit stuff in game as well as admin my community at the same time. i can create a world in...
there really needs to be an in-game way to make a group the default
I need a light weight plugin where I can say "this group can or can't build in this world... this group can or can't use buttons, levers,...
When using Essentials (latest) with Permissions (latest) and bukkit (1000), a group with * permission and - '-essentials.chat.spy' negative...
try just the DeathOnVoid.port permission. they will die, and they will get ported, but they won't get inventory. i think. dont forge to set your...
could you also make an option (per world) so that they can end up back at normal spawn point (ie: /home from /sethome like in essentials)
update, adopt, hell just re compile with 1000 anything
if you remove a world that has controller blocks in it, controller blocks in worlds that still exist can be deleted at boot up
this plugin is confusing worlds with other worlds. especially on the x / z axis coords (0, 1, 0+) if there is an item detector in one world,...
this is so much better than borderguard
doesnt save border's correctly after a while, the file starts to get whacky switched to worldborder and all is well! here's what my save file...
no worries and sorry i am suggesting a schedule save. the data your plugin creates doesn't save unless the server shuts down. you should at least...
[post consolidation, sorry for random or trailing thoughts] downloaded, installed 1.2... says i have version 1.0 and it doesnt remove pistons or...
thanks!
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