https://www.curseforge.com/minecraft/bukkit-plugins/life-steal
I've tried, but it never triggers. My current solution is adding the world to an arraylist and using a runnable to check every second for...
Every time a piston is activated, it loops through all entities in the chunk and checks, if there is an item frame in front of the piston. The...
Is there an event, that is called after a world finished generating? Code example: WorldHandler.java: HashMap<String, Player> playerGames = new...
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