If you can provide a list of cheats to be defended against, then we might able to better understand how feasible such a plugin would be.
I'm currently working on this, so I'll let you know when I have something to show you or have any questions about the project spec :)
Here's a solution for you.
If you're sure that you've registered this class for events, then some other things I think might be the problem: * I'm not sure if this is true,...
Would you mind saying why it doesn't currently work beyond the fact its dependencies have updated? For example, when you try to use a command,...
I've already begun :) Currently, I've added a couple of test spells: Aquamenti and Ascendio. They're both working perfectly. I've got wands set...
Do you want the different types of wands to have different abilities or just appear differently? For example, a more difficult kind of wand to...
Here's a solution I've made for you. Instead of having a reload command, the configuration file is updated when you toggle a world to be a space...
Sorry this took me so long to write, but I've been pretty busy lately. Here's a solution that I think is what you're looking for.
Here's a solution for you. Let me know if it works as you would like :)
Here's a solution for you. Hopefully this is what you're looking for :) Let me know if you have any issues with it!
http://dev.bukkit.org/bukkit-plugins/spawntag/ I've made this plugin which, hopefully, is what you're looking for. It's my first plugin, so I'm...
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