Have you successfully loaded one of your plugins before?
Hello, I've been using the EchoPet API lately to create my own Inventory GUI thingy, and I tried using the givePet() method. The pet would spawn...
Thanks! Great tutorial btw
@xTrollxDudex How would I get the amount of players within a certain gameID?
Awesome! Thanks for that, it has a lot more flexibility than just running the command :)
Well, thanks for the help... Anyway I can just use player.performCommand("command; eg. pet pig") to activate a pet for anyone who may see this thread.
So I am making a gadget plugin, where as a donor perk player can activate certain pets, and I am making a custom GUI for this because I don't...
How would I do that?
Here is a bit of it: (The bottom is the part is the problem, also createDisplay() is my method for setting items) [Syntax=java] @EventHandler...
So I have a problem. I am making an unlockable menu, where players can click on item in an inventory GUI, then if the player has not clicked it...
Thanks for the help pookeythekid and Code0 , I'll see what I can come up with :p
I just want to know how to make the inventory player specific, like an enderchest.
So I want to make an inventory act kind of like a enderchest, meaning the player can change the inventory, but for other players it will stay the...
Alright, finally got it working after many facepalms. Thanks fireblast709 Gamefreak_0 and Skionz
fireblast709 So: Wool wool = new Wool(); I'm not exactly sure what you mean by ItemStack#setData(wool)
Could you give me an example of your way of doing it please?
Gamefreak_0 Tried that, and got an error on the createDisplay(Material, Inventory, Slot...) "The method createDisplay(Material, Inventory, int,...
fireblast709 Sooo, what would the code for that be and where would I put it in my current code?
So I've made a chest GUI that has a bunch of items in it, using Material. to specify a material. But the problem is that I can't set a metadata to...
That was only a test to check if anything had been found in the array, I am just using that until I've fixed it. Thanks heaps! Trying it now....
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