So, I am making a plugin that makes players loose 1/2 hearts every 20 seconds, and i got that part to work properly, now i need to figure out how...
Ok, Can anyone give me an example on how to do this the correct way, preferably code used in the example.
So, This is my error: Syntax error on token "(", ; expected, and Syntax error on token ")", ; expected Here is the code: @EventHandler...
coasterman10 , Could you give me a writtin example with code, I can't really understand unless their is code.
xXMaTTHDXx Thank you so much, I really hope this works, ive been trying to figure this out all week. xXMaTTHDXx So, here is what i did, But sadly...
So, I want my plugin to cancel the bukkit schedule used in this code here: The way it will cancel is if a player right clicks paper, other wise...
Garris0n I'm confused on what you mean, could you give me an example in code?
So, If a player right clicks a piece of paper i need the paper to dissapear and for the player to lose the scheduled event shown in this code:...
Sorry, im a bit confused, could you clarify a bit better on what i need to do to cancel the runnable with a paper?
So, I'm making a plugin that makes players bleed half hearts every 20 seconds or 400 ticks. I have gotten tremendous help from the people on the...
Ok, I will try that. Thanks.
SO, i would like to change the item Paper to a name with Bandage, this is the code i have but it does not change the name of paper, does anyone...
Ok, i will try that, kps1796 So I made it so the players only get damaged once, but how would you make a piece of paper on right click cancel the...
FabeGabeMC NathanWolf Thanks for the help, I decided to use player.damage(1.0D) and it seems to be working.
Everything you helped me with worked out, is there any way to make it so that when you are bleeding, and you get damaged, you won't get another...
I changed the damageEvent to player.damage but it is not repeatedly damaging me every 15 seconds, Do you know a fix for that?
So, What i want my code to do is damage the player that has been hit by entity and make them loose 1 half heart every 15 seconds, but i am running...
Ok, So this is the new code I have for the bleeding effect but it doesn't make you bleed, am i doing something wrong with it? @EventHandler...
mine-care I want the players to have a %10 chance that they will bleed for __ amount of time until they heal themselves, and i need them to bleed...
I don't mean to be rude and stop your learning, but there is a plugin built into essentials to warp, maybe try looking at some of that code....
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