oh ok sure, thanks!
But why?
Idk what that means but I got it to work now, but it only closes the anvil once you take out the tripwire hook ... @EventHandler public void...
I have @EventHandler, I registered events, and the error is [16:21:39 ERROR]: Could not pass event InventoryClickEvent to Anti-GlitchKey v1.0
Yea.. a lot of text. Errors
I think I'm on the right way but I still can't figure it out. Can one of you maybe send the code for it? I did this: public void...
Yea I get that, but you could drop a tripwire hook, right click the anvil before you pick it up, and then pick it up to bypass it
But how do I check it when they get a tripwire hook in their inventory when the anvil uis already opened? And do I put everything in the clock or...
Hey I'm trying to get an anvil to not open when a player has a TripWire hook in his inventory. And when he gets one while in an anvil, it should...
Hello, I'm creating a plugin to display your Essentials warps in a GUI. But I don't know how to import Essentials' API. I see it on GitHub but...
Hello everyone, I'm creating a plugin for a parkour server. I want every player to have its own scoreboard. I just can't figure out how I can give...
You didn't start me with a runnable?
@XgXXSnipz Do you mean every 20 ticks? 20 ticks = 1 second. But scoreboard.Update(); does not exist! Figured it out! In a Runnable you want to...
Hello Bukkit, I have made a Scoreboard with a timer, and put it in the sidebar. But the problem is that it does not update. So when I start the...
ok :)
@Experminator Ok thnx @Experminator Okay, I have figured it out (I think). But the timer doesnt seem to work. Maybe because the scoreboard isn't...
@Experminator Please check the edit in my last post :p And the scheduleAsyncDelayTask does not work Error: The method scheduleAsyncDelayTask(Main,...
Okay, but wouldnt that make it 0 seconds. Because there is no delay defined there EDIT: And when I'm using the Runnable I get an error at int...
}, 0, 20); <-- These But can't I make a for loop? Then I check if the timer isn't 0, and if it isn't then it decreases 1. That process continues...
I hadn't added the timer yet, because I didn't know how to. But thanks, I'll play with it a little. But what do these numbers represent? Edit-...
Separate names with a comma.