@iceblue1188 That shouldn't be happening, but you just need to set the gamerule off.
@iceblue1188 Alright, I believe I've fixed that. Just redownload it.
@Ramsay Are you casting a String to a Map somewhere in your code?
@iceblue1188 What error did you get?
@ReadySetPawn I've now tried putting an entity, although I wasn't sure what entity. However, it did count as an entity, but still gave me the same...
I'm using a custom CB 1.8.1. The error for that line says: I know that it wants EntityCreature, Predicate, float, double, double for its args.
@ReadySetPawn It's already in the constructor. I also tried putting this for the first argument, but still didn't fit. (Line 17) Constructor:...
@ReadySetPawn That didn't work, although I may have done it wrong. Here's the code now: this.goalSelector.a(1, new...
Alright, the plugin is done. I'm uploading it now. EDIT: http://dev.bukkit.org/bukkit-plugins/ice-craft/
/heal and /god are from Essentials if I remember correctly. You'll need to disable them yourself in the config.
@iceblue1188 any other details?
I could probably make this in a bit.
I'm trying to edit the pathfinding goals for villagers. Specifically: this.goalSelector.a(1, new PathfinderGoalAvoidTarget(EntityHuman.class,...
Thanks @sirrus86 for the suggestion. After changing it to run every 1200 ticks, everything works fine.
Unforetunately, that doesn't make a difference, I was just testing things.
Hello, I'm trying to run a timer for my plugin. It's currently setup like this: public void respawnTimer() { if (isRespawnTimerOn) {...
mbaxter That's cool. But just out of curiousity, does this bug also occur in 3.0.4?
chaseoes That's a good point. Here's the relevant code: @EventHandler public void onNameTag(AsyncPlayerReceiveNameTagEvent event){...
I'm trying to use TagAPI on my server with my custom plugin, but everytime I try changing the color of a player's nametag, their skin changes to...
I'm trying to store and access data using my config file, but I'm getting a nullpointer for: plugin.getConfig().getDouble("locations.redSpawn.X")...
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