Thanks, that worked.
I want to make my LaunchPads always boost the Player up, but my current code doesn't do this unless their pitch is higher than 0. How can I do...
This might help you: https://github.com/xDukeLukex/ItemRocket/blob/master/src/main/java/com/PrimeFactions/ItemRocket/Listeners/CommandHandler.java
Maybe https://gist.github.com/xDukeLukex/6155ee1812e029c69997 would help you.
I have this bug, PlayerData.getKit() always returns null, even though I believe the value is set. The problem is, is that the config is not...
It really can't get more detailed than that. This is the solution: Bukkit.getScheduler().scheduleSyncDelayedTask(main, new Runnable() { @Override...
Seems like the solution. Trying it out now.
I want to cancel the PlayerDropItemEvent, but instead of reverting the inventory back to the same after canceling, the ItemStack gets put to the...
Does anyone know if FileConfiguration is thread-safe? I'm remaking Factions with very intensive data and tracking that would probably need a few...
nono, that's so inefficient. Use this to add Players, definitely don't do it through a command as that is so unpro: @EventHandler public void...
It is on Windows where we don't have stupid file perms and yes I do have admin privileges.
I am working on a minigame and need to delete the last world folder and paste a new one in every time it restarts. I load the plugin before the...
Possible, but may look stupid on laggy players.
Yeah, it's just a bug.
W Wouldn't that just spawn in loads?
How can I spawn one or is this not possible?
Yes, but I only want to get the UUID. I used that method but it returns random UUIDs. EDIT by Moderator: merged posts, please use the edit...
I'm talking about getting the UUID from the actual Mojang Servers. OfflinePlayer.getUniqueId() is supposed to work, but doesn't.
JoeyDevs Does OfflinePlayer.getUniqueID() work for you? The confusing thing about the bug is, is that they are both the same functions. Both...
Yes.
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