Okay solved it! What I had to do was add a ore deleter counter that counted up how many ores were deleted per chunk. If the # of ores deleted was...
super old thread.. but I think this has what I'm looking for. So basically I'm wondering how to use the default mineshaft populators (if MC uses...
Well.. i guess I did lol. >.< okay.. lets do some research. NathanWolf I looked over the bukkit synchronization tutorial, but I'm not quite sure...
Update #2: I used TimeUnit.MILLISECONDS.sleep(100); as NathanWolf suggested, and also modified my code like so: int j=0; Block block;...
how would I go about doing that?
yep it fires. you'll notice I even add something to a hashmap; this lets me use a console command to verify that this code has been run at a...
ferrybig , The startup argument is being used: Default game type: CREATIVE [06:39:51 INFO]: Generating keypair [06:39:52 INFO]: Starting Minecraft...
Hey all, So I've created a block populator: public class OreReplacer extends BlockPopulator { @Override public void populate(World...
Hmm, it doesn't seem to work that well. Here's the three important parts of code that I have: if(Bukkit.getWorlds().get(0).isChunkLoaded(x, z))...
beastman3226 just to be sure, if the world.getChunkAt(x,y) returns null, then it won't force generate the chunk, and will retrieve info on the...
I have a block populator that changes all ores to stone, and several methods that are called after which are supposed to change some blocks in...
I ended up doing this: Math.abs(point.x-16*(point.x>>4)) there are some strange artifacts in the world but It may be more to do with my line...
Hey all, I've tried several methods to get the local positive chunk coordinates from Global coordinates, including: Local = Global -...
Sorry for that, I meant ChunkPopulateEvent garrison
I'm developing a plugin that utilizes the event Listener "ChunkPopulateEvent" to replace the current ore distribution with one that utilizes...
@TheGreenGamer, I've been trying to implement this for MC 1.4.7 ( i know this is an old thread) , but Im not sure if I should call a method i made...
I dont have the link, but I saw a former plugin for spout that used them to create actual ore veins that branch out. I'm planning on implementing...
ah... that makes more sense. I should read posts more lol. k thanks.
interpolating polynomials are also used for value noise, not just perlin noise. Okay, so then it isnt just value noise, its modified value noise....
well.. by virtue of it being a lagrange polynomial predetermined by random values, there is quite a bit of predetermining to do, just not of the...
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