i wish minecraft was developed by a different company ... company which takes care about its community oh <3...
that was ctrlc+ctrlv from his pastebin link -.-
ctrl+shift+s > modules
new Location(plot_creative , 0.0, 65.0, 0.0, 0.0F, 0.0F); Thread.sleep(0);private List<Player> cantDoCommand = new ArrayList<Player>();...
hi, i had same problem here https://forums.bukkit.org/threads/damaging-an-entity-without-calling-an-event.294712/#post-2686116 Seems like the...
1) how am i supposed to do that? - replace method body with hotspwap? and how will hotswap work with bukkit, it will morelike breaks everything......
thats exactly what i want.... just dont ask why i'm trying to do this...
livingEnttiy.damage method calls edby event, which i dont want to. i've searching trough nms and i found the method which is called:...
Condolent arrays.aslist returns a new arraylist object with inital values. its the same as my sollution which did not work, and it is itemstack...
ItemMeta meta = item.getItemMeta(); List<String> a = new ArrayList<>(); a.add("abcd"); meta.setLore(a);...
when someone says "i learned java" i imagine a senior programmer who can work with jee(jsp,spring,glassfish,hibernate,jaxrs........) jse, jme.......
So basically i want to create a simple interpreted language which allow use scripts with my plugin. I know its very hard task to do, and now im...
iterate through targeted blocks in range (0-x) and copare block location to all nearby entities.. i've found something usefull here...
it has nothing to do with versioning... this error means that the class you want to use is not on the classpath. i've never worked with skillapi...
hello i was searching in nms if theres a faster way how to get targeted entity. until now i had an algorithm which is using block iterator and...
i forgot to mention that i want to use custom event class, which will inherit from bukkit event class so, if i my event define as async then then...
Is thread safe to send event from async thread into the main bukkit thread? Or i have to try to write my own implementation, which allows me to do...
Im working on a plugin which adds some custom potion effects and enchantments. For now im not using any nms classes (i dont want to rewrite half...
code: http://pastie.org/8688322 the problem is when player has item with testenchant in hand and do rightclick, or opens inventory with creative...
thats retarded, how do i check if the item has enchantment anyway (nms)? also what is the fastest way to work with enchantments and its levels? -...
Separate names with a comma.