Any help, please? The array list is being initialized in the link given. EDIT by Moderator: merged posts, please use the edit button instead...
omggrim regions: __global__: type: global priority: 0 flags: {creeper-explosion: allow, pvp: allow, tnt: allow}...
Not familiar with this plugin or Skript, but have you tried running the "/eco give <playername> 1" on console then checking the display to ensure...
http://wiki.ess3.net/yaml/
Thanks. Anyone else have any input? Hate to bump it, but I've searched countless threads with no luck. EDIT by Moderator: merged posts, please...
wowzersam None that effect the explosion variables, the rest are irrelevant
wowzersam ignition: block-tnt: false block-tnt-block-damage: false block-lighter: false
Hi, Different request, but I can't figure out how to actually enable Explosion/TNT Block damage. I've looked through my Essentials, LWC,...
private boolean frozen; ... public boolean isFrozen() { return frozen; }
Hi, My plugin works fine up until the point I reload the server. Once I reload, I get which points to this line @EventHandler public...
Did you add it to your folder? If you monitor your console does it say it is enabled?
Via Bukkit API "Called when a projectile hits an object" ... which would make sense because before when it would hit a player it would also be...
How would you check if the damaged was a player? I've got this and it works, but now when it hits a block it will not spawn the item above:...
http://forums.bukkit.org/threads/making-a-restart-command.132598/
Hi all, So I've got a method SnowballMissEvent that is supposed to spawn a snowball at the location where it hits as long as it it is not a...
Thanks very much, I've hooked it in successfully.
Good evening all, I'm trying to create a method that spawns an item above a saved block the player chooses when the "Play" method is called. I...
Just to revive this... I've got about a 5x5 glass block set as my target area. I've been researching on here but all I can find is how to save...
necrodoom Ah, I wasn't aware it was needed! Thanks for this, fixed it perfectly. You would by any chance know the command to force-add a player...
Keep in mind of database-related plugins as well...they can be hefty on RAM as well as CPU.
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