Somewhere in the code (probably listeners) there's a call of player.sendMessage("something"). Remove it, and it should work.
At least you could make a method wrapping the messages, easier to edit and less disk space to take
For me sponge is fail. It has totaly new Forge - based plugin system. It just can't be convinent for coders.
As far as i understood all that loads of news, posts and stuff, if the dev teeam rewrites Wolverness's code, with no DMCA violation, the bukkit...
Try sending a packet. I have never messed around with them, but i think this could be the only way now.
I know I read your post :)
Another option is to virtually give the player the 1k health. Make a damage listener and check if the player that has got 1000 health is damaged,...
There's a tutorial on bukkit wiki. Added you on skype!
http://jd.bukkit.org/rb/doxygen/d1/d26/classorg_1_1bukkit_1_1event_1_1inventory_1_1PrepareItemCraftEvent.html Listen to this, check if a recipe is...
sorry. meant yaml is fast :D
Referencing config is not so bad, because it's contents are stored i memory, so it's not a laggy IO operation. The only IO in configs are save()...
Hello, I was recently browsing plugin tutorial on bukkit wiki, and I've seen that it tells users to create Maven projects. When i was learning,...
Essential: http://wiki.bukkit.org/Plugin_Tutorial Set damage: Code a listener checking if the player is holding Material.AIR, then set the...
Zettelkasten So should I report this to bug tracker? Also, the only way I know is via this give command with json. Do you mean that Bukkit...
Hello! Is there any way to give the items atrtributes? [spoiler] So is there any other way than composing the command and dispatching it?...
Woef2001 nickpowns int points = 12 //amount of points to be generated for (int i = 0; i < 360; i += 360/points) { double angle = (i *...
Rocoty Thanks :)
@bwfcwalshyWhat do you mean by that? Remove Craftbukkit from Build Path, and make same version oc BuildPath's bukkit jar and server engine?
Hello forumers, I'm making a plugin showing damage dealt on hit, i looks like a red negative number showing amount of damage for a while, and some...
Try closing clickers inv with Player.closeInventory(), before step 5
Separate names with a comma.