Bump
Exactly ;)
youngbawss22 No, the player would not drop anything.
Crap, I meant "tomorrow" :F. Corrected. From your inventory. That's what I mean: You fought with someone -> You died -> You respawned with armor...
Plugin category: MECH Suggested name: ArmorSave What I want: I want a simple plugin that recovers your armor with all enchantments(but damaged...
Hm... getEntity().
Yep, but I'm making my own protection plugin, because I want to make 5 tiers of protection :F #Edit: Anyone knows the answer for my question?...
Try event.getPlayer().getItemInHand().getAmount() or this event.getPlayer().getInventory().getItem(int)
Soryy, I'm not going to use your plugin, because I don't want to use LWC or Lockette :C
Hi. I'm making an another plugin for my server - ChestLockAndPick(for locking chests and lockpicking them) I made the code for protection,...
Stil doesn't work :F It makes the attacker immune from lightning damage for~1 second, and after 1 second he recieve another damage from lightning...
MrBluebear3 Nope, it doesn't work :F The attacker still recieve damage. Code package DarknessXIII.StrikeEffects; import...
Hi, it's me again. I made a plugin that strikes a thunder at your enemy with 0.3% chance. However it also damages the attacker? And there's my...
@Up Yeah, it's working ^.^ Thank you all guys for the help :]
@Up So it can be stopped if the plugin checks if the attacked is player? Now it's @EventHandler public void...
Ok, I got it working by changing my listener to this: @EventHandler public void onAttack(EntityDamageByEntityEvent p){ Entity...
Hi, I'm new in Plugin Development. So, I'm trying to make a plugin, that nakes player strike lightning at his enemy. (i think about: you hit the...
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